
Changes to the classes of patch 12.0.1 from 01/27/2026
Death Knight
Blood
🟩 Fixed an issue with Bloodied Blade not granting Strength.
Druid
🟩 Regrowth, Rejuvenation, Germination, and Wild Growth once again extend their duration when they are refreshed.
Restoration
🟩 Fixed an issue where Passing Seasons was not reducing the cooldown of Nature's Swiftness.
Hunter
Marksmanship
🟩 Fixed an issue causing Tame Beast to not correctly function when talented into Unbreakable Bond.
Survival
🟩 Fixed an issue causing Raptor Strike to have incorrect damage and focus costs when using Aspect of the Eagle.
Monk
Brewmaster
🟩 Fixed an issue causing Celestial Infusion to not absorb any damage.
🟩 Fixed an issue causing Celestial Brew and Celestial Infusion to display an incorrectly low tooltip value.
Priest
🟩 Renew, Holy Fire, Vampiric Touch, and Shadow Word: Pain once again extend their duration when they are refreshed.
Shadow
🟩 Fixed an issue causing Shadowy Apparitions to not display properly on Damage Meters.
Rogue
Hero Talents
Fatebound
🟩 Fixed an issue that caused Ravenholdt Mint's benefit to not be applied or reduce overall damage.