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Changes to the classes of patch 12.0.1 from 01/30/2026

Changes to the classes of patch 12.0.1 from 01/30/2026

3 day ago
News

**Paladin**

  • Holy

    Developers’ notes: We are reverting our planned changes to reintroduce Crusader Strike and instead making a few adjustments to Holy Paladin’s mana economy and underperforming spells. Our intent is that this loosening of mana restrictions and incentivization of additional spell uses can accomplish a similar goal from our previous changes; namely add additional gameplay variety, but without the same level of disruption to a gameplay flow that players are currently enjoying. Thank you for your continued feedback!

    🟩 Flash of Light healing increased by 35%.

    🟩 Holy Shock healing increased by 15%.

    🟩 Holy Shock mana cost reduced by 20%.

    🟩 Shield of the Righteous now grants 140% more mana.

    🟩 Shield of the Righteous damage increased by 100%.

    🟩 Shining Righteousness damage increased by 100%.

Demon Hunter

  • Devourer

    🟩 Consume now generates 1 additional Soul Fragment.

    🟥 Shattered Souls now has a 4% chance to cause a damaging spell to generate a Soul Fragment (was 8%).

    🟥 While in combat, Entropy now grants you a Soul Fragment every 12 seconds (was 8 seconds).

    🟩 Waste Not now causes Void Ray to have a 200% increased chance of generating a Soul Fragment (was

100%).

🟩 **Reap** damage increased by 75%. Does not affect PvP combat.

🟥 **Consume** damage reduced by 30%. Does not affect PvP combat.

🟩 Fixed an issue causing Devourer Demon Hunters to sometimes switch to an incorrect voice during Void Metamorphosis.