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Class Changes Patch 12.0.1 — January 30, 2026

Author: Fouren
Updated 4 day ago
2 minutes readmin
Paladin

Paladin

HolyHoly

Developers' NotesBlizzard
We are reverting our planned changes to reintroduce Crusader Strike and instead making a few adjustments to Holy Paladin’s mana economy and underperforming spells. Our intent is that this loosening of mana restrictions and incentivization of additional spell uses can accomplish a similar goal from our previous changes; namely add additional gameplay variety, but without the same level of disruption to a gameplay flow that players are currently enjoying. Thank you for your continued feedback!

Flash of Light healing increased by 35%.

Holy Shock healing increased by 15%.

Holy Shock mana cost reduced by 20%.

Shield of the Righteous now grants 140% more mana.

Shield of the Righteous damage increased by 100%.

Shining Righteousness damage increased by 100%.

Demon Hunter

Demon Hunter

DevourerDevourer

Consume now generates 1 additional Soul Fragment.

Shattered Souls now has a 4% chance to cause a damaging spell to generate a Soul Fragment (was 8%).

While in combat, Entropy now grants you a Soul Fragment every 12 seconds (was 8 seconds).

Waste Not now causes Void Ray to have a 200% increased chance of generating a Soul Fragment (was 100%).

Reap damage increased by 75%. Does not affect PvP combat.

Consume damage reduced by 30%. Does not affect PvP combat.

Fixed an issue causing Devourer Demon Hunters to sometimes switch to an incorrect voice during Void Metamorphosis.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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