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Frost Death Knight Guide for Midnight Season 2 (Patch 12.1)

by Fouren
Updated
6 minutes readmin
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About the Class

Frost Death Knight (FDK) is a melee fighter that can wield either a single two-handed weapon or two one-handed weapons. The class mechanic is that some abilities build up a resource while others spend it, so the class is a perfect fit for players who want to follow a strict rotation to get the most out of their character.

Strengths

  • Very good cleave damage that lets you deal AoE damage while still hitting a single priority target.
  • Simple rotation that lets you quickly grasp the class and put up good results.
  • Good defensive abilities both for yourself and for the group/raid.

Weaknesses

  • A small number of abilities, which heavily limits the rotation. The class can feel boring for some players.
  • Single-target damage is inconsistent and may not be the highest.
  • If abilities don’t proc, there are downtimes in the rotation when everything is on cooldown.

Stat Priority

Death Knight Frost Stats Priority
Death Knight Frost Stats Priority
StrengthStrength>Critical StrikeCritical Strike>HasteHaste=MasteryMastery>VersatilityVersatility

Talents

Death Knight Frost
Talents
No talent data

Rotation (Ability Priority)

Death Knight Frost
Opener
  1. 1
    Empower Rune Weapon
  2. 2
    Reaper’s Mark
  3. 3
    Breath of Sindragosa
    +
    Pillar of Frost
    +
    Tempered Potion
    +
    Banner of the Light’s Fervor
    +
    Raise Dead
  4. 4
    Frostwyrm’s Fury
  5. 5
    Frostscythe
  6. 6
    Empower Rune Weapon
Death Knight Frost
Abilities Priority

Best in Slot (BiS)

Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:

Death Knight: Gear
Death Knight: Gear
Best in Slot (BiS)
Slot
Recommended Gear
Main Hand
Aman’Muso, the Warlord’s Vengeance
Off Hand
Jaw of the Captured Goddess
Head
Grim Graverunner’s Casque
Neck
Reliquary of the Akira’s Doom
Shoulders
Grim Graverunner’s Spaulders
Back
Silken Voodoo Shawl
Chest
Grim Graverunner’s Cuirass
Wrists
Charmweaver’s Bracers
Hands
Grim Graverunner’s Grips
Waist
Belt of Poisonous Regrets
Legs
Grim Graverunner’s Greaves
Feet
Charmweaver’s Stride
Ring
Amani Warlord’s Band
Ring
Atrocious Signet of the Priory
Trinket
Unbound Changeling
Trinket
Signet of the Priory

Enchants, Gems, Consumables

Enchants
Slot
Recommended Gear
Comment
Weapon
Rune of the Fallen Crusader
for a two-handed weapon
Weapon
Rune of Razorice
on the off-hand weapon
on the main-hand weapon and
Rune of the Fallen Crusader
Shoulders
Enchant Shoulder – Stormrider’s Agility
Head
Enchant Helm – Enhanced Blessing of Speed
Back
Enchant Cloak – Winged Grace
Chest
Enchant Chest – Crystalline Radiance
Wrists
Enchant Bracer – Armor Kit and Self-Healing
Legs
Forest Rider’s Armor Kit
Feet
Enchant Boots – Scout’s March
Ring
Enchant Ring – Radiant Mastery
Gems
Meta Gem
Insightful Blasphemite
Prime
Deadly Ruby
Consumables
Flask
Flask of Alchemical Chaos
Potion
Potion of Unwavering Focus
Healing Potion
Algari Healing Potion
Weapon Oil
Oil of Beledar’s Grace
Augment Rune
Enchanted Wax
Food
The Sushi Special

Leveling

From the very first level you already have abilities to deal damage. The main abilities in the early levels are spell_deathknight_empowerruneblade2Frost Strike and spell_deathknight_butcher2Death Strike. As you level up you gain new abilities, getting closer to your core rotation. We recommend following the ability priority from the rotation section.

Mythic+ Tips

1

If your group has few classes that can interrupt casts, or you plan to fight a lot of casting mobs, be sure to take the spell_deathknight_mindfreezeCold-Blooded Rage talent. When you interrupt, you gain 10 Runic Power and the ability’s cooldown is reduced by 3 seconds, letting you interrupt dangerous enemy casts more often.

2

Take the ability_deathknight_asphixiateAsphyxiate talent if your group has no or not enough crowd control. This ability lets you stun the target for 5 seconds, preventing it from casting dangerous spells.

3

Try to use spell_deathknight_strangulateDeath Grip as often as possible on mobs that constantly cast and don’t move. This ability interrupts the cast and pulls the annoying mob to you.

Macros

Focus interrupt
#showtooltip Mind Freeze
/cast [@focus,harm,nodead][] Mind Freeze
Cast Asphyxiate on mouseover
#showtooltip Asphyxiate
/cast [target=mouseover, exists] Asphyxiate
Raise Ally on mouseover
#showtooltip Raise Ally
/cast [@mouseover,help,dead][] Raise Ally

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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