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PvP Class Tuning in Patch 12.1 for September 22, 2026

by Fouren
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4 minutes readmin
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Death Knight

Death Knight

UnholyUnholy

Developers' NotesBlizzard
We want to make San'layn a more viable choice for Death Knight (Unholy) in PvP.
  • San'laynGame iconInevitable: diseases deal up to 60% additional damage based on the target's missing health (was 30%).
  • San'laynGame iconVampiric Strike damage increased by 100%.
Druid

Druid

FeralFeral

RestorationRestoration

Developers' NotesBlizzard
Druid (Restoration) currently has too much burst healing and instant crowd control that opponents have almost no counterplay against.
Evoker

Evoker

AugmentationAugmentation

  • Game iconEbon Might increases primary stat by 12% (was 10%).

PreservationPreservation

  • FlameshaperGame iconConsume Flame healing effectiveness reduced by 30%.
Hunter

Hunter

Beast MasteryBeast Mastery

Developers' NotesBlizzard
Dark Ranger is currently underperforming in PvP.

SurvivalSurvival

Developers' NotesBlizzard
The Hunter (Survival) burst damage window is currently too strong.
Mage

Mage

FireFire

Developers' NotesBlizzard
Mage (Fire) burst damage outside of Game iconCombustion is too high.
Monk

Monk

WindwalkerWindwalker

Developers' NotesBlizzard
Shado-Pan for Monk (Windwalker) is currently too strong, while Conduit of the Celestials is lagging behind.
Paladin

Paladin

RetributionRetribution

Developers' NotesBlizzard
In PvP the gap between Templar and Herald of the Sun is smaller than in PvE, so the buff here is more modest.
Priest

Priest

General

Developers' NotesBlizzard
We want to make Game iconMindgames a more competitive choice.
  • Game iconMindgames direct damage and reversed effect increased by 50%.

HolyHoly

Developers' NotesBlizzard
Oracle feels good, but Archon for Priest (Holy) is lagging behind.

ShadowShadow

Developers' NotesBlizzard
We want Priest (Shadow) to be able to more effectively finish off opponents with Game iconShadow Word: Death.
Rogue

Rogue

AssassinationAssassination

  • All damage dealt reduced by 4%.
  • Game iconDeathmark now displays as a large effect on raid frames.

OutlawOutlaw

  • All damage dealt increased by 5%.
Shaman

Shaman

ElementalElemental

Developers' NotesBlizzard
We are shifting Shaman (Elemental) damage toward the primary target and reducing damage to nearby targets.

EnhancementEnhancement

  • All damage dealt increased by 3%.
Warlock

Warlock

AfflictionAffliction

Warrior

Warrior

ArmsArms

Developers' NotesBlizzard
We are strengthening Colossus in the window after Game iconDemolish.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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