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King's Rest — Mythic+ Dungeon Guide

by Fouren
Posted 2 hr ago
8 minutes readmin
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King's Rest

This dungeon was added in the Battle for Azeroth expansion. It is located deep within Zuldazar and serves as the burial place of the ancient kings of Zandalari. Players must fight their way through the halls of the tomb, clear the path, and defeat four bosses who guard the rest of the dead rulers.

In this guide we cover all dungeon mechanics in detail and explain the nuances of fighting bosses and elite enemies inside the dungeon.

Mchimba the Embalmer

Мчимба Бальзамировщик — Гробница королей

Boss Abilities

  • Game iconDrain Fluids

    Mchimba draws embalming fluid from the chamber, empowering himself and preparing to apply a draining effect to the group. This spell can be interrupted. If interrupted with an immunity ability, the entire group will avoid the subsequent effect.

  • Game iconDesiccation

    If the previous cast is not interrupted, players are afflicted with a desiccating effect that gradually drains their health. The effect fades once a player's health is restored to a high level.

  • Game iconBurn Corruption

    The boss douses an area in front of himself with burning embalming fluid, leaving a dangerous pool on the floor.

  • Game iconEntomb

    Mchimba seals a random player inside a sarcophagus, completely isolating them from the fight. While entombed, the player gradually loses health.

  • Game iconStruggle

    The entombed player can knock on the sarcophagus lid to show allies exactly where they are.

  • Game iconOpen Coffin

    The remaining players smash the correct sarcophagus and free their ally before they die.

  • Game iconWretched Discharge

    The boss hurls corruption globules that leave poisonous pools on the floor.

  • Game iconBurning Ground

    Burning patches ignite across the platform, dealing damage to anyone standing in them.

Strategy: Mchimba the Embalmer

  • Tanks

    Pull the boss away from the group and position him so that Game iconBurn Corruption and pools do not hit others, and do not stand in that zone yourself. If you are Game iconEntombed, use Game iconStruggle so allies can find you quickly. If other players are Game iconEntombed, watch which sarcophagus lid they are Game iconStruggling against so you can free them.

  • Healers

    Most group damage comes from Game iconDesiccation and the persistent floor hazards. Restore players affected by Game iconDesiccation to a high health level to remove the effect, and avoid standing in Game iconBurning Ground and Game iconWretched Discharge pools.

  • DPS

    Interrupt Game iconDrain Fluids; interrupting it with an immunity ability will spare the group from Game iconDesiccation. Quickly free entombed allies and move out of burning zones.

The Golden Serpent

Золотой Змей — Гробница королей

Boss Abilities

  • Game iconSpit Gold

    The Serpent spits molten gold at a random player. The target is afflicted with an effect that deals damage to them and nearby allies.

  • Game iconMolten Gold

    Wherever the gold lands, pools of molten gold are left on the floor.

  • Game iconLucre's Call

    The Serpent animates the gold pools, causing them to slowly creep toward him.

  • Game iconLuster

    If animated gold reaches the Serpent, he absorbs it and empowers himself.

  • Game iconTail Thrash

    The Serpent lashes his tail, dealing heavy physical damage in an area around himself.

  • Game iconSerpentine Gust

    The Serpent performs a rapid lunge.

Strategy: The Golden Serpent

  • Tanks

    When the Serpent uses Game iconLucre's Call, move him away from the pools so the group has time to destroy the animated gold before it reaches the boss and empowers him with Game iconLuster. Remember that Game iconTail Thrash hits in an area around the Serpent.

  • Healers

    Players hit by Game iconSpit Gold take significant damage. Keep them and the rest of the group sustained, especially when the floor is covered with pools and animated gold.

  • DPS

    Destroy animated gold before it reaches the Serpent. If you are affected by Game iconSpit Gold, move away from the Serpent and other group members to avoid splashing them, and do not stand in Game iconMolten Gold pools.

Council of Tribes

Ака'али Завоевательница — Гробница королей
Кула Живодёрка — Гробница королей
Заназал Мудрый — Гробница королей

Encounter Overview

The Council of Tribes consists of three advisors: Aka'ali the Conqueror, Kula the Butcher, and Zanazal the Wise. They enter combat one at a time, and the order changes each run. After an advisor is defeated, they return to their urn and the next one takes their place. The defeated advisor will occasionally step out briefly to use a single ability before returning to their urn. The encounter ends only after all three have been defeated.

Boss Abilities

  • Game iconDebilitating Backhand (Aka'ali the Conqueror)

    A powerful strike on the target that deals heavy damage and applies Game iconShattered Defenses.

  • Game iconShattered Defenses (Aka'ali the Conqueror)

    While this effect is active, the target takes increased damage, so tanks must stay away from Aka'ali during this time.

  • Game iconWhirling Axes (Kula the Butcher)

    Axes spin around Kula; they are easy to avoid by stepping out of melee range.

  • Game iconSevering Axe (Kula the Butcher)

    Kula hurls an axe at a chosen target.

  • Game iconPoison Nova (Kula the Butcher)

    A poison ability that leaves dangerous zones on the floor.

  • Game iconCall of the Elements (Zanazal the Wise)

    Zanazal summons elemental totems. The thunder totem casts Game iconDisruption, the earthwall totem raises an Game iconEarthwall, the torrent totem creates a Game iconTorrent, and the explosive totem prepares to Game iconExplode.

  • Game iconLightning Bolt (Zanazal the Wise)

    Zanazal strikes a chosen target with lightning.

Strategy: Council of Tribes

  • Tanks

    Stay away from Aka'ali while Game iconShattered Defenses is active. Game iconWhirling Axes from Kula are easy to avoid by stepping out of melee range in time. Keep advisors faced away from the group.

  • Healers

    Group damage spikes when Zanazal's totems are active and when multiple advisors use abilities in quick succession. Ramp healing during these windows and watch players affected by Game iconPoison Nova.

  • DPS

    Destroy totems summoned by Game iconCall of the Elements as quickly as possible, dodge Game iconWhirling Axes and poison zones, and interrupt Game iconLightning Bolt whenever possible.

King Dazar

Король Дазар — Гробница королей

Encounter Overview

Dark magic has resurrected and enslaved Dazar, but his combat skills remain unchanged. The fight is phased based on the boss's health: at certain thresholds he calls in his hunting raptor Rezan, then mounts his loyal raptor T'zala, and near the end he activates the spear launchers installed in the chamber, which continue to fire on players until he is slain.

Boss Abilities

  • Game iconBlade Combo

    Dazar unleashes a flurry of strikes on his target, with the final swings dealing especially heavy damage.

  • Game iconQuaking Leap

    Dazar leaps and deals area damage at his landing point.

  • Game iconGale Slash

    The boss unleashes a blast of icy wind, dealing damage to players caught in it.

  • Game iconDeathly Roar

    A terrifying roar that deals damage to the entire group.

  • Game iconHunting Leap

    When the hunting raptor Rezan enters combat, he leaps toward a random player.

  • Game iconEternal Guardian

    After mounting his loyal raptor T'zala, Dazar gains a protective shield that the group must overcome.

  • Game iconImpaling Spear

    The activated spear launchers in the chamber bombard players with spears until the king is dead.

Strategy: King Dazar

  • Tanks

    Save defensive cooldowns for the final, most powerful swings of Game iconBlade Combo. When Rezan enters combat, pick up his Game iconHunting Leap and keep the raptor separate from the group. Position Dazar so that his leaps and cone attacks are not directed at other players.

  • Healers

    Damage spikes occur during Game iconBlade Combo, Game iconDeathly Roar, and spear launcher barrages. Use strong cooldowns and ramp healing at these thresholds, and keep players out of Game iconImpaling Spear trajectories.

  • DPS

    Help control Rezan, move out of Game iconQuaking Leap and Game iconGale Slash zones, and avoid standing in the line of fire of Game iconImpaling Spear when the launchers are active.

Elite Enemies

In addition to the bosses, as you progress through the tomb you will encounter elite Zandalari guards protecting the halls and passages. Below are several of the more notable named enemies whose fights can be challenging. Against such foes, assign kill targets in advance, interrupt spells, use crowd control, and avoid pulling multiple groups at once.

Guard Captain Atu

Капитан стражи Ату — Гробница королей

An elite undead guard from the royal household, protecting the tomb's chambers. He is dangerous in melee: he uses Game iconJagged Axes to deal area damage around himself. The tank should keep him faced away from the group, and other players should avoid clustering too close.

Armorer Halu

Оружейник Халу — Гробница королей

A rare elite undead enemy who does not appear in every run. He has a large health pool and deals heavy melee damage, so it is best to meet him with defensive cooldowns ready and apply slows and crowd control whenever possible.

Sage Tu'aka

Мудрец Ту'ака — Гробница королей

An elite seer from the royal household — a caster who attacks at range with Game iconArcane Pulse. Like any caster enemy, he must be interrupted promptly and crowd-controlled when possible; if he is grouped with other enemies, prioritize killing him first.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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