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Protection Paladin PvE Guide — Midnight

by Fouren
Updated 2 day ago
7 minutes readmin
1,537 views

Protection Paladin

This is a tank whose primary stat is Strength. In combat it uses a one-handed weapon (axes, swords) and a shield. A defining feature of this tank is the mechanic of building Holy Power to use its abilities. Some abilities generate Holy Power, while others spend it.

Strengths

  • A large amount of defensive abilities both for itself and for the group, for example spell_holy_sealofsacrificeBlessing of Sacrifice, spell_holy_sealofprotectionBlessing of Protection.
  • The ability to reduce group damage by 3% thanks to an aura.
  • Has full immunity to damage thanks to the ability Divine Shield Divine Shield.
  • Has the ability to interrupt spellcasting for a large number of enemies and to do so frequently.

Weaknesses

  • Damage and survivability depend on the rotation, since the main abilities require the Holy Power resource and it is very important to generate/spend this resource in a timely manner.
  • Low mobility.
  • A simple and monotonous rotation, which can be boring for some players.
  • Requires maintaining a buff to reduce incoming damage, which requires spending Holy Power, which may not be the most convenient for beginner players.

Stat Priority

Paladin Protection Stats Priority
Paladin Protection Stats Priority
StrengthStrength>HasteHaste>Critical StrikeCritical Strike>VersatilityVersatility=MasteryMastery

Talents

Paladin Protection
Paladin Protection Mythic+ Build
No talent data

Rotation (Abilities Priority)

Paladin Protection
Paladin Protection Opener
Ability icon
Ability icon
Ability icon
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Paladin Protection
Paladin Protection Abilities Priority

Single Target

AoE

Best in Slot (BiS)

Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:

Paladin: Gear
Paladin: Gear
One-Hand Weapon
Deceiver's Echo of Turalyon
Shield
Thassarian Dawn Guardian
Head
Unwavering Gaze of the Lightjudge
Neck
Rotwreath's Sporeheart
Shoulders
Watchers of the Lightjudge
Back
Draconic Null-Cloak
Chest
Fetid Keeper's Battleplate
Wrists
Bracers of the Light's March
Hands
Abyssal Claw Gauntlets
Waist
Belt of Devouring Rot
Legs
Greaves of the Lightjudge
Feet
Greaves of the Formless
Ring
Eye of Midnight
Ring
Blooming Sporecaller's Band
Trinket
Gaze of the Aln Seer
Trinket
Heart of the Ancient Hunger

Enchants, Gems, Consumables

Enchants
Weapon
Enchant Weapon - Authority of Radiant Power
Head
Enchant Helm - Enhanced Blessing of Speed
Shoulders
Enchant Shoulder - Swiftness of Akil'zon
Chest
Enchant Chest - Mark of the Worldsoul
Legs
Forest Rider's Armor Kit
Boots
Enchant Boots - Scout's March
Ring
Enchant Ring - Cursed Eye of the Eagle
Gems
Meta Gem
Insightful Eternal Diamond
Primary
Flawless Versatile Chrysolite
Consumables
Flask
Flask of Tempered Aggression
Combat Elixir
Flask of Alchemical Chaos
Healing Potion
Moonlight Healing Potion
Weapon Oil
Thassarian Phoenix Oil
Augment Rune
Abyssal-Marked Augment Rune
Food
Moonlight Parade

Leveling

The main abilities for dealing damage will be available to you at the first level. Use spell_holy_avengersshieldAvenger's Shield and paladin_retributionBlessed Hammer / ability_paladin_hammeroftherighteousJudgment

As you level up you will gain new abilities. We recommend sticking to the abilities priority from the rotation section.

Mythic+ Tips

1

In addition to the spell interrupt ability, use spell_holy_sealofmightHammer of Justice to stun/interrupt a single target's spellcast and ability_paladin_blindinglightBlinding Light for AoE interrupts.

2

Some slow/stop effects can be removed with the ability spell_holy_sealofvalorBlessing of Freedom. In many dungeons enemies apply various slows on you and your allies that deal damage. Be sure to use this ability on yourself and your allies.

3

If a member of your group dies during combat and you urgently need to resurrect them, use ability_paladin_intercessionIntercession to bring them back into the fight. > Combat resurrections have a global 10-minute recharge. Charges accumulate every 10 minutes, and the longer you are in the dungeon, the more charges you will have. You can resurrect several allies at once if you have enough charges.

Macros

Burst Abilities Macro
#showtooltip
/cast Avenging Wrath
/use 13
/use 14
Casting the Spell Interrupt Ability at the Cursor
#showtooltip
/cast [@focus,harm,nodead] [] Rebuke
Casting Intercession at the Cursor
#showtooltip Intercession
/cast [@mouseover,help,dead][] Intercession

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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