Devourer Demon Hunter Guide for Midnight Season 2 (Patch 12.1)
About the spec
The Devourer Demon Hunter is a mid-range fighter wielding two one-handed warglaives. The spec boasts huge burst damage in both single-target and AoE, excellent mobility and a simple rotation.
Strengths
- Excellent damage in both single-target and AoE.
- A simple rotation that lets you grasp the spec quickly and put up good numbers.
- Access to AoE crowd control and a group-wide damage immunity.
- High survivability thanks to strong self-healing, reduced magic damage taken and two stacks of
Blur
Weaknesses
- Heavy reliance on its burst ability (Metamorphosis). Without it the spec’s damage is mediocre.
- It has spells with a long cast time; cancelling them can cost a large amount of damage.
- You must constantly maintain proper positioning and react to spells.
Stat priority
Talents
Rotation (ability priority)
- 1
Soul Sear - 2
The Hunt - 3
Consume - 4
Soul Sear - 5
Void Ray - 6
Void Blade - 7
Potion of Unwavering Focus - 8
Flask of the Courier - 9
Void Metamorphosis - 10
Void Ray - 11
Reaver’s Glaive - 12
Rift Strike - 13
Predator’s Trail - 14
Eviscerate - 15
Devour - 16
Void Ray - 17
Void Metamorphosis - 18
Throw Glaive - 19
Soul Sear
Consume — when it will trigger a
[Soulburst] proc
Reap — with 4+ active souls
Soul Sear — if it is not currently active
Void Blade — right before entering
Void Metamorphosis
Vengeful Retreat — after
Void Blade, if you will soon enter
Void Metamorphosis and
The Hunt is available
The Hunt
Void Metamorphosis — with enough souls, use your on-use trinkets and potion if available
Hungering Swipe
Vengeful Retreat — under the
Voidstep buff
Void Ray — at 100 or more Fury
Consume — to build Fury
Best-in-slot gear (BiS)
Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:
Enchants, gems, consumables
Leveling
From the very first level you already have abilities to deal damage. Your main abilities at early levels are
Void Blade,
Void Ray and
Consume.
As you level up you will gain new abilities, getting closer to your core rotation. We recommend sticking to the following ability priority as they become available:
Handy tips for Mythic+ keys
Use
Void Surge and
Sigil of Misery to interrupt casts and control groups of enemies.
You can use
Shift to gather void shards more efficiently and quickly. Try to use this ability as often as possible, since the number of shards collected directly affects your damage output.
The ability
Darkness grants the group full immunity to incoming damage (in a party of 5). Be sure to use this ability during strong mob or boss abilities aimed at group members. It also lets you skip some boss mechanics in dungeons, but this requires coordinated play from everyone.
Macros
#showtooltip Shift /cast [@cursor] Shift
#showtooltip Sigil of Misery /cast [@cursor] Sigil of Misery
#showtooltip Disrupt /cast [target=mouseover, exists] Disrupt; Disrupt
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.




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