Demon Hunter Vengeance
About the Class
Demon Hunter Vengeance is a tank whose primary stat is Agility. In combat, it wields two one-handed warglaives. The class boasts excellent survivability, solid damage, and a wide variety of abilities for controlling single or grouped targets.
Strengths
- Excellent mobility and a wide range of abilities for gathering enemies.
- Simple defensive rotation, allowing quick mastery of the class and strong performance.
- AoE crowd control and raid/group damage immunity.
Weaknesses
- Hero talents grant a random proc of a powerful defensive ability that may trigger at the wrong moment and fail to trigger when needed.
- Some defensive abilities are debuffs, requiring a target to be applied, which can be tricky at the start of combat.
Stat Priority
Talents
Rotation (Ability Priority)
Infernal Strike for rapid movement
Metamorphosis
Fracture
Soul Carver
Fiery Brand
Soul Carver when the ability has 6 stacks
Fiery Demise
Sigil of Flame
Soul Cleave
Sigil of Spite
Fiery Brand
Spirit Bomb
Fel Devastation
Spirit Bomb
Fracture
Felblade
Throw Glaive
Best in Slot (BiS)
Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:
Enchants, Gems, Consumables
Leveling
From the very first level you will already have damage-dealing abilities. The main abilities in the early levels will be
Felblade and
Fel Devastation.
As you level up you will gain new abilities, gradually approaching your main rotation. We recommend following this ability priority as each one becomes available:
Mythic+ Tips
1
Use
Chaos Nova and
Sigil of Misery to interrupt spells and control groups of enemies.
2
You can use
Imprison to lock an enemy in a cage and walk past without pulling its aggro. This ability is very useful in dungeons for bypassing tough mob packs without engaging them.
3
Darkness grants the group full damage immunity (in a 5-player group). Be sure to use this ability during powerful boss or mob abilities targeting group members. It also lets you skip some boss mechanics in dungeons, though it requires coordination from every player.
Macros
#showtooltip Fel Rush /cast [@cursor] Fel Rush
#showtooltip Sigil of Misery /cast [@cursor] Sigil of Misery
#showtooltip Disrupt /cast [target=mouseover, exists] Disrupt; Disrupt
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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