Fire Mage Guide for Midnight Season 2 (Patch 12.1)
About the Class
Fire Mage is a ranged damage dealer that can wield either two one-handed weapons (wands, daggers, off-hands) or a two-handed weapon (staves). The class boasts enormous burst damage in both single target and AoE, along with a very fast rotation during its burst cooldown, which demands sharp reactions to the ability procs that pop up.
Strengths
- Excellent damage in both single target and AoE.
- Simple rotation that lets you quickly grasp the class and put up good numbers.
- Access to a raid buff granting 30% haste for 30 seconds (Bloodlust, Heroism), as well as an Intellect buff for all raid/party members.
Weaknesses
- Heavy reliance on burst cooldowns. Without them the class's damage is mediocre.
- You must watch for ability procs and react quickly to them, since every delay significantly hurts your output.
- To deal AoE damage, mobs need to be close together, because the radius of the AoE abilities is small
Stat Priority
Talents
Rotation (Ability Priority)
Firestarter — When active, hold
Combustion until the target's health drops below 90%
Combustion — Use Combustion near the end of the cast of a hard-cast spell
Frostfire Bolt
Meteor — As soon as it becomes available, use it immediately. If you had to delay it for more than 10 seconds, skip the use and save Meteor for Combustion
Hot Streak — When active, use
Pyroblast. Use it right after casting a non-instant
Frostfire Bolt so that both reach the target at the same time
Combustion — If you only have one Pyroclasm stack and Combustion will be ready before Pyroclasm expires, you should hold your hard-cast spell until right before Combustion, then cast Pyroblast so that Combustion fires the moment the Pyroblast cast finishes
Fire Blast — to turn
Heating Up into
Hot Streak
Frostfire Bolt — as a filler to generate
Hot Streak /
Heating Up
Best in Slot (BiS)
Don't forget to explore our class pages, where not only the best items in the slot are available, but also other alternatives for any class, spec or situation:
Enchants, Gems, Consumables
Leveling Process
From the very first level you already have abilities to deal damage. Your main abilities in the early levels will be
Pyroblast and
Fire Blast.
As you level up you will gain new abilities, moving closer to the core rotation. We recommend following this ability priority as they become available:
Handy Tips for Mythic+ Keys
The
Alter Time ability lets you quickly recover after taking large but non-lethal damage. If you know you are about to take damage, press this ability once before taking the damage and once after.
You can cast
Shimmer while casting spells if you urgently need to leave the area you are in.
Always keep
Blazing Barrier active. The ability significantly boosts your survivability.
Macros
#showtooltip Spellsteal /cast [@focus,exists] Spellsteal
#showtooltip Alter Time /cancelaura Alter Time
#showtooltip Remove Curse /cast [@mouseover,harm,nodead][]Remove Curse
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.
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