

Drake of the South Wind is an epic flying mount added in the Cataclysm expansion (patch 4.0.3a). It is a majestic dragon with purple scales belonging to the stone drake family of the Skywall. The mount drops from the final boss of the Throne of the Four Winds raid — the wind lord Al'Akir. The in-game description reads: "As gentle as a summer breeze, though that means little considering where it comes from."
The Drake of the South Wind shares its model with three other wind drakes (north, east, and west) but is distinguished by its characteristic purple scale color. Among collectors, the mount is valued for its rarity and striking appearance.
The mount drops from the Heart of Wind — a loot chest that appears after defeating Al'Akir in the Throne of the Four Winds raid. The drop chance is approximately 1%. Raid difficulty (normal or heroic) and group size (10 or 25 players) do not affect the drop rate.
An alternative method is purchasing from the Black Market Auction House. The mount appears periodically in the Black Market inventory. Typical prices range from 800,000 to 2,000,000 gold depending on server population and bidder activity.
| Parameter | Value |
|---|---|
| Raid | Throne of the Four Winds |
| Boss | Al'Akir (final boss) |
| Drop chance | ~1% |
| Difficulty | Normal or Heroic (same chance) |
| Group size | 10 or 25 players (same chance) |
| Item | |
| Mount type | Flying |
| Binding | Binds on pickup |
| Raid reset | Weekly |
| Alternative | Black Market (800,000–2,000,000 gold) |
| Expansion | Cataclysm (patch 4.0.3a) |
The raid is located on a floating platform in the sky south of Uldum (Kalimdor). A flying mount is required to reach the entrance.
/way Uldum 38.4 80.6 Throne of the Four Winds (entrance)
The raid entrance is on a floating platform high in the air. It is impossible to reach without a flying mount. Make sure your character has learned the flying skill.
The Throne of the Four Winds has only two encounters: the Conclave of Wind and Al'Akir. You cannot skip the Conclave — Al'Akir only becomes available after defeating it.
The Conclave of Wind consists of three djinn, each standing on a separate platform:
Key mechanic: all three bosses must die within 60 seconds of each other. If one dies, it begins regenerating and respawns at full health after one minute. At level 80 when soloing, simply kill one boss, jump to another platform, and quickly finish the rest — max-level damage lets you easily beat the timer.
Al'Akir is the wind lord and final boss of the raid. The fight has three phases:
At level 80 all phases last mere seconds. The boss dies almost instantly and no mechanics pose a threat.
At max level (80 in The War Within) the raid can be soloed by any class and specialization in 5–10 minutes. Neither encounter presents any difficulty. The only nuance is the need to kill all three Conclave bosses within a minute of each other.
Since the raid resets weekly and the drop chance is only 1%, the most efficient strategy is farming on multiple characters. Each additional character gives one extra attempt per week. When farming on 10 characters, the mathematical expectation is roughly 10 weeks until you get the mount.
With a 1% chance per attempt:
Remember that each attempt is independent: even after 200 failed attempts the chance on the next one remains 1%.
The Throne of the Four Winds pairs well with farming other Cataclysm raids in Uldum and the surrounding areas. Nearby are the Firelands (Hyjal) and Bastion of Twilight (Twilight Highlands), which also drop rare mounts.
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