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WoW Forever Beast Mastery Hunter — Guide (Beta Test)

by Fouren
Updated
6 minutes readmin
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About the Class

This guide is based on the World of Warcraft: Forever beta and covers gameplay up to level 20. The talents and combat tips are starting recommendations built on the spells and talents available in the beta. They will be refined as testing continues.

Beast Mastery Hunter is the classic ranger: you lay traps and attack from range while your pet holds the enemy's attention and deals most of the damage. This is the specialization that invests in the pet the most: it is both your main source of damage and your tank in the open world, so there is no better option for solo play and leveling.

In Forever, the Hunter toolkit is still recognizable, but it has gained a few new tools that are tied even more closely to the pet.

Strengths

  • The best specialization for solo play: your pet takes the hits while you shoot from a safe spot.
  • Even at level 20 you already have nearly the entire core of the class's power: your pet and your basic attacks.
  • A flexible toolkit: traps, crowd control, and the freedom to start a fight when it suits you.
  • ability_rogue_feintDisengage lets you shake an enemy off if you pulled threat off your pet.

Weaknesses

  • Most of your damage comes from auto-attacks, so the rotation feels very simple in the beta.
  • Mana runs out fast, and without it you are left with only basic attacks.
  • Some of the strong talents and cooldowns are not available yet at level 20.
  • There is a dead zone: if an enemy gets right up to you, you cannot shoot.

Stat Priority

Hunter Beast Mastery Stats Priority
  1. 1Weapon Damage
  2. 2Agility
  3. 3Spirit
  4. 4Intellect
  5. 5Stamina
  6. 6Hit
  7. 7Critical Strike

There are no specific items for level 20 yet: stats on items have been completely reworked in Forever, and it is not yet known what exactly will be available. Pick up the highest-level items that match the priority above.

Talents

Talents

Talent Notes

Ability Priority

Abilities Priority

The rotation at low levels is as simple as it gets and is built around ability_whirlwindAuto Shot. Always keep spell_nature_ravenformAspect of the Hawk active, except when you are running away and need the speed from ability_mount_jungletigerAspect of the Cheetah.

  • Apply ability_hunter_snipershotHunter's Mark to the target before the fight starts
  • Send your pet in first and keep its abilities on autocast
  • Once your pet has engaged the target, open with ability_hunter_quickshotSerpent Sting
  • inv_spear_07Aimed Shot on cooldown
  • After that, just keep firing ability_whirlwindAuto Shot
  • If you pulled threat off your pet, use ability_rogue_feintDisengage
  • If you have Mana to spare, add ability_impalingboltArcane Shot; otherwise keep auto-shooting

Against multiple enemies, replace Game iconAimed Shot with Game iconMulti-Shot.

Your main strength as a Hunter is your basic attacks and your pet's attacks. Even with no Mana, it is better to simply move on to the next target and regenerate Mana as you fight than to stand still. Spend Mana first and foremost on Game iconMend Pet and Game iconSerpent Sting.

Up to Level 10

You won't tame a pet until level 10. Until then, squeeze as many shots out of Game iconAuto Shot as you can while the target runs at you, and switch to Game iconRaptor Strike in melee. The more shots you get off, the faster and safer the fight will be.

After Level 10

Let your pet attack first so it can build threat, and only then start shooting. If threat still shifts to you, wait a little longer: going into melee only slows down the kill.

Important Abilities

Important Abilities
the foundation of all your damage at low levels
your main combat buff, kept up at all times
movement speed out of combat and when retreating
applied to the target before the fight
your main Mana spenders
damage against multiple targets
drops threat back onto your pet
pet upkeep
a melee attack for when an enemy gets right up to you

Best in Slot (BiS)

There is no BiS list in the beta: the choice of items at level 20 is small as it is, and stats on items have been completely reworked in Forever. Pick up the highest-level items available according to the stat priority above, starting with the weapon with the highest damage.

Enchants, Gems, Consumables

Consumables
The main consumables while leveling are the highest-level food available to restore Health, water to restore Mana, and healing potions as a panic button. Elixirs and food with bonuses will also come in handy, but it is not yet known what exactly will be available in the beta.

Best Race

After the racial ability rework in Forever, there are no weak options, but two stand out.

Human (Alliance)

A slight edge thanks to an active ability that removes stuns, which is valuable in PvP, and a steady 2% Critical Strike chance from Sword Specialization.

Tauren (Horde)

The strongest option for the Horde: an area stun, extra Health, passive Hit, and, most importantly, Plainsrunning. A Tauren builds up to 30% bonus movement speed while running continuously, which is perfect for a Hunter when retreating and keeping distance.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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