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WoW: Forever Class Changes for November 10, 2026

by FourenUpdated 4 minutes read views
Druid

Druid

RestorationRestoration

Hunter

Hunter

  • Fixed a bug with pet health. It is now 115% of the normal value, down from the incorrect 150%.
  • Game iconArcane Shot now costs 11% of base mana at all ranks.
Developers' NotesBlizzard
All ranks cost the same amount of mana, which gradually increases with character level. At levels 6 and 60, the cost is nearly unchanged, while at levels in between it is slightly lower.

Beast MasteryBeast Mastery

  • Game iconSummon Hawk now costs 11% of base mana at all ranks, matching Game iconArcane Shot.
  • The hawk's melee damage has been increased by approximately 80%.
Paladin

Paladin

  • Game iconRedoubt can now be tracked in the Cooldown Manager.
Priest

Priest

HolyHoly

  • Game iconHoly Nova is now correctly removed from learned abilities when its talent is unlearned.
Shaman

Shaman

  • Game iconMaelstrom Weapon can now be tracked in the Cooldown Manager.
  • The shaman's own weapon imbues now work alongside weapon totem buffs.
Developers' NotesBlizzard
A shaman can benefit from both Game iconWindfury Weapon and Game iconWindfury Totem at the same time. Their attacks have a chance to trigger both effects.

EnhancementEnhancement

  • Game iconStormstrike damage has been reduced from 150% to 100% of weapon damage. Its cooldown has been increased from 6 to 8 seconds.
  • Game iconMental Dexterity now converts Intellect to Attack Power at 33/66/100%, down from 50/100/150%.
  • Each stack of Game iconMaelstrom Weapon now reduces cast time and mana cost by 20% at every talent rank. Previously, the reduction was 4/8/12/16/20%, depending on rank.
  • Game iconMaelstrom Weapon's proc rate now scales with rank at 6/7/8/9/10 procs per minute. Previously, it was 20 procs per minute at all ranks.
  • Game iconMaelstrom Weapon's tooltip shows the proc chance based on main-hand weapon speed. With 5 talent points, a weapon with a speed of 3.6 seconds has a 60% chance per hit, while a 2-second weapon has a 33% chance per hit.
Developers' NotesBlizzard
The beta changes to Enhancement shaman, along with changes to Shocks and Game iconLightning Bolt for Elemental, made Intellect and Spell Power too attractive. Meanwhile, Enhancement moved away from Windfury, which the developers see as central to its identity and gameplay.

The team is making these adjustments before raids open so players can factor them into their gear choices. This should help prevent sought-after items from losing value after a later change. Many of these adjustments steer the specialization back toward a stronger emphasis on Windfury.

Warlock

Warlock

  • Fixed a bug that caused the Succubus's whip sound to play too often.
  • Increased the base damage of the Imp's Game iconFirebolt at its first four ranks.
  • The Imp's base health has been increased by approximately 15%.
  • The Voidwalker's base health has been increased by approximately 15%.
  • The Incubus's base health has been increased by approximately 15%.
  • The Succubus's base health has been increased by approximately 15%.

AfflictionAffliction

Developers' NotesBlizzard
Damage ticks occur more frequently while effect durations stay the same. For example, Game iconBane of Agony still lasts the full 24 seconds.

  • The old mechanic could cause a damage-over-time effect to lose its bonus if channeling Game iconWrack stopped just before the next tick. Now, the acceleration already gained persists after the channel ends or is interrupted. If you channel Game iconWrack for one second during Game iconCorruption's three-second tick interval, the timer advances by two seconds. After you stop channeling, one second remains until the next tick instead of two.

Game iconSoul Siphon increases the damage of Game iconDrain Life, Game iconDrain Soul, and Game iconWrack by 4/8/12% for each Game iconCorruption, Game iconSiphon Life, and Game iconBane of Agony effects on the target, up to a maximum of 36%. Previously, any Affliction spell counted.

  • Game iconWrack damage has been reduced by 30%.
  • Game iconWrack no longer increases the damage of periodic effects on the target by a flat percentage.
  • Game iconWrack is channeled for 6 seconds and deals Shadow damage every second. While channeling, Game iconSiphon Life, Game iconCorruption, and Game iconBane of Agony deal periodic damage 100% more frequently, or twice as often.
  • DestructionDestruction

    Warrior

    Warrior

    ArmsArms

    • Game iconSweeping Strikes retains its charges if the attack fails to hit the second target.

    Author

    Fouren

    Fouren

    Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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