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Class Changes in Patch 12.1 for September 22, 2026

by Fouren
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Death Knight

Death Knight

BloodBlood

Developers' NotesBlizzard
San'layn deals too much area damage for a tank specialization. We're lowering the overall damage of Death Knight (Blood), buffing single-target Game iconDeath Strike and weakening its damage to nearby targets. In addition, we're buffing Deathbringer.

FrostFrost

Developers' NotesBlizzard
Death Knight (Frost) lacks single-target and two-target damage, so we're buffing key abilities.
  • Damage of Game iconFrostreaper increased by 100%. Does not affect PvP.
  • Damage of Game iconObliterate increased by 10%. Does not affect PvP.

UnholyUnholy

Developers' NotesBlizzard
We're increasing the damage of Death Knight (Unholy) in raids and want to bring the Game iconBlightfall build back into the rotation after recent bug fixes.
Demon Hunter

Demon Hunter

DevourerDevourer

Developers' NotesBlizzard
These changes will primarily benefit Demon Hunter (Devourer) builds through Annihilator in raids and in single-target combat.
  • Main-target damage of Game iconCollapsing Star increased by 25%. Does not affect PvP.
  • Damage of Game iconConsume and Game iconDevour increased by 8%. Does not affect PvP.

HavocHavoc

Developers' NotesBlizzard
Aldrachi Reaver has fallen noticeably behind its competitor, so we're buffing its damage. In addition, Game iconBroken Spirit will generate soul fragments more often to make it easier for Demon Hunter (Havoc) to generate Fury.
  • Aldrachi ReaverGame iconArt of the Glaive increases damage by 15% and 30% (was 10% and 20%).
  • Aldrachi Reaver — damage of Game iconReaver's Glaive increased by 25%.
  • Aldrachi ReaverGame iconReaver's Mark increases damage by 7% (was 6%).
  • Aldrachi Reaver — the chance for Game iconBroken Spirit to shatter a soul fragment increased to 20% (was 15%).

VengeanceVengeance

Druid

Druid

Hero Talents

  • Pack Leader — damage of Game iconBursting Growth increased by 15%. Does not affect PvP.

FeralFeral

  • Pack LeaderGame iconPatient Custodian increases bleed damage by 10% (was 8%). Does not affect PvP.

RestorationRestoration

  • Effectiveness of all healing abilities increased by 4%. Does not affect PvP.
  • Fixed a bug: Game iconPhotosynthesis no longer triggers from other players' periodic healing effects.
Evoker

Evoker

AugmentationAugmentation

Developers' NotesBlizzard
We're buffing the parts of Evoker (Augmentation)'s toolkit that are currently used less than the rest.

DevastationDevastation

Developers' NotesBlizzard
We're buffing Evoker (Devastation) in fights against groups of enemies in Mythic+ dungeons, making Game iconUnbound Flame more appealing and bringing Shattering Star up alongside the raid tier set. Flameshaper will receive a more noticeable boost than Scalecommander.
  • Damage of Game iconPyre increased by 10%. Does not affect PvP.
  • Damage of Game iconUnbound Flame increased by 25%. Does not affect PvP.
  • Damage of Game iconFire Breath increased by 5%. Does not affect PvP.
  • Damage of Game iconAzure Strike increased by 50%. Does not affect PvP.
  • Damage of Game iconAzure Sweep increased by 50%. Does not affect PvP.
  • Damage of Shattering Star increased by 10%. Does not affect PvP.
Hunter

Hunter

MarksmanshipMarksmanship

Developers' NotesBlizzard
We're increasing the area damage of Hunter (Marksmanship).
  • Game iconTrick Shots — ricochets deal 75% damage (was 60%).
  • Damage of Game iconVolley increased by 10%.

SurvivalSurvival

Developers' NotesBlizzard
Hunter (Survival)'s single-target damage will stay roughly the same, while its area damage will increase.
Mage

Mage

Developers' NotesBlizzard
Changes for Mage (Fire) and Mage (Frost) are aimed primarily at Mythic+ dungeons.

FireFire

FrostFrost

Monk

Monk

MistweaverMistweaver

  • Effectiveness of all healing abilities increased by 5%. Does not affect PvP.
  • Healing effectiveness of Game iconVivify increased by 15%. Does not affect PvP.
  • Healing effectiveness of Game iconSheilun's Gift increased by 15%. Does not affect PvP.

WindwalkerWindwalker

  • Melee auto-attack damage increased by 25%. Does not affect PvP.
  • Damage of Game iconDual Threat increased by 20%. Does not affect PvP.
  • Damage of Game iconRising Sun Kick increased by 8%. Does not affect PvP.
Paladin

Paladin

ProtectionProtection

  • Damage of all abilities increased by 6%. Does not affect PvP.

RetributionRetribution

Developers' NotesBlizzard
Templar is behind Herald of the Sun, so we're bringing its damage up.
Priest

Priest

DisciplineDiscipline

Developers' NotesBlizzard
Game iconAtonement is too strong in raids. We're bringing back the healing bonus outside of raids and increasing it significantly so that Priest (Discipline) can shine in dungeons.
  • Healing effectiveness of Game iconAtonement increased by 40% outside of raids and battlegrounds.
  • Game iconAtonement no longer receives the 40% bonus in PvP.
  • Mana cost of Game iconPenance reduced by 20%.

ShadowShadow

Developers' NotesBlizzard
Priest (Shadow) lacks single-target damage, while its multi-target damage will stay roughly the same.
Rogue

Rogue

SubtletySubtlety

Developers' NotesBlizzard
Trickster is behind Deathstalker, so we're buffing its key abilities.
  • Trickster — damage of Game iconUnseen Blade increased by 50%. Does not affect PvP.
  • Trickster — damage of Game iconCoup de Grace increased by 30%. Does not affect PvP.
Warrior

Warrior

Developers' NotesBlizzard
Mountain Thane is behind for Warrior (Fury) and Warrior (Protection), so we're buffing its damage in both specializations.

FuryFury

ProtectionProtection

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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