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Convalescent Carrion — How to Get the Keystone Legend Mount in Midnight Season 1

Posted 2 week ago
6 minutes readmin

Convalescent Carrion

Convalescent Carrion

inv_mythichexeaglemount_whiteConvalescent Carrion is a snow-white hex eagle, one of two seasonal Mythic+ mounts in Midnight Season 1. This flying mount features elegant pale plumage that sharply contrasts with its dark counterpart — the inv_mythichexeaglemount_blackBlighted Carrion, awarded for the Keystone Master achievement.

In-game description: "Circling above the dying and the doomed, it carries plague, death, and certainty on its wings — all that remains in its shadow will never rise again."

The mount is awarded for completing the Keystone Legend: Midnight Season 1 achievement, which requires a Mythic+ rating of at least 3000 in Midnight Season 1. This is an elite reward aimed at experienced players willing to push high-level keys.


Why This Mount Is Valuable

Convalescent Carrion is a limited-time seasonal reward. When Midnight Season 1 ends, the achievement will be replaced by Ascension: Keystone Legend, and the mount will become permanently unavailable. There will be no way to obtain it later — not for gold, nor through any other achievement.

The white hex eagle shares its model with the Blighted Carrion (the black version for 2000 rating), but its light coloring is unique and instantly sets its owner apart. It is precisely this color exclusivity and limited availability that make it one of the most prestigious mounts of the season.


Requirements

  • A level 80 character (maximum in Midnight)
  • Mythic+ rating of 3000 or higher in Season 1
  • Access to Mythic+ dungeons (automatically unlocked upon reaching level 80)
  • Riding skill (available from level 10)

No additional quest chains or reputation are required — simply reach the necessary rating.


How the Mythic+ Rating System Works

The Mythic+ rating system sums up points from your best clears of each dungeon in the season. There are eight dungeons in the Midnight Season 1 pool, and the rating is calculated from two results per dungeon:

  • Best result (Tyrannical or Fortified affix) is multiplied by 1.5
  • Best result with the other affix is multiplied by 0.5

This means you need to clear each dungeon on both affixes (Tyrannical and Fortified) for maximum rating. Base points per key level:

Key Level Base Points
+2 40
+5 60
+7 75
+10 100
+11 105
+12 110
+13 115

Additional affixes activate at levels +4, +7, and +10, granting bonus points.


What Key Level Is Needed for 3000

To reach 3000 rating, you need an average of 375 points per dungeon (3000 / 8 = 375). In practice this means:

  • Clearing all eight dungeons at +12–13 in time on both affixes
  • Having a couple of dungeons at +11 is acceptable if others are cleared at +14 or higher
  • The run must be completed within the time limit — exceeding the timer by more than 40% zeros out the points

For comparison: Keystone Master (2000 rating) requires roughly +10 across all dungeons, and Keystone Hero (2500) requires roughly +11.


Midnight Season 1 Dungeon Pool

Eight dungeons in the Mythic+ rotation — four new from Midnight and four from previous expansions:

New Midnight Dungeons

Dungeon Zone Bosses
Magisters' Terrace Isle of Quel'Danas 5
Maisara Caverns Zul'Aman 3
Nexus-Point Xenas Voidstorm 4
Windrunner Spire Eversong 4

Dungeons from Previous Expansions

Dungeon Original Expansion Bosses
Algeth'ar Academy Dragonflight 4
Pit of Saron Wrath of the Lich King 3
Seat of the Triumvirate Legion 4
Skyreach Warlords of Draenor 4

Step-by-Step Plan

  1. Reach level 80 and acquire item level 245+ gear from regular Mythic dungeons, Heroic dungeons, and the weekly vault.

  2. Start with +2–+5 keys. Learn the routes and mechanics of all eight dungeons. Rating growth will be rapid at this stage.

  3. Move on to +7–+10 keys. Additional affixes appear here and group coordination demands increase. Item level 260+ will make runs significantly easier.

  4. Clear +12–+13 keys in time. This is the target level for 3000 rating. Make sure you have results on both affixes (Tyrannical and Fortified) for every dungeon.

  5. Earn the achievement. Upon reaching 3000 rating, the Keystone Legend: Midnight Season 1 achievement will complete automatically, and the mount will appear in your collection.


All Mythic+ Rewards in Midnight Season 1

For context — the full list of achievements and rewards by rating threshold:

Rating Achievement Reward
Any timed Keystone Explorer: Midnight Season 1 Base achievement
1,500 Keystone Conqueror: Midnight Season 1 Title: "the Shadow"
2,000 Keystone Master: Midnight Season 1 Mount: inv_mythichexeaglemount_blackBlighted Carrion
2,500 Keystone Hero: Midnight Season 1 Radiant Sun Mote (tier set appearance)
3,000 Keystone Legend: Midnight Season 1 Mount: inv_mythichexeaglemount_whiteConvalescent Carrion
Top 0.1% Shadow Hero: Midnight Season 1 Title: "Shadow Hero"

Optimization Tips

  • Balance your rating across dungeons. Pushing one key from +12 to +13 yields more rating than from +14 to +15, since the system accounts for both affixes. Priority: even out results across all eight dungeons.

  • Don't forget the second affix. Rating increases significantly when you clear a dungeon on both Tyrannical and Fortified weeks. If you have +13 on Tyrannical but only +8 on Fortified — you're losing hundreds of points.

  • Use a rating calculator. Services like MrMythical or Mythic Planner can calculate exactly which keys you need to clear to reach 3000.

  • Choose a class with flexible roles. Tanks and healers find groups faster. Druids, Paladins, and Monks can fill any role, reducing queue times.

  • Study routes in advance. Returning dungeons (Pit of Saron, Skyreach, Algeth'ar Academy, Seat of the Triumvirate) have updated mechanics — run them on regular Mythic before inserting a key.

  • The season is time-limited. The exact end date has not been announced, but historically seasons last 5–7 months. Don't wait until the final weeks — finding groups for high keys at the end of the season is harder.

  • Weekly vault. Complete at least 8 Mythic+ keys per week for the maximum vault selection. This ensures steady item level growth.

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