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Racial Ability Changes in World of Warcraft: Forever

by Fouren
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4 minutes readmin
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What Changed?

One of the changes in World of Warcraft: Forever is the rework of the classic racial abilities for every race. Some races were affected only slightly, while others saw very significant changes that completely reshaped the entire concept of the race. All of the changes, including the new Skyborne race, are detailed below.

Human (Alliance)

Every Man for Himself — Removes all stun effects.

Perception — Lets you detect stealthed enemies for 20 sec.

Sword Specialization — Swords increase your spell and ability critical strike chance by 2%.

Game iconThe Human Spirit — Increases Spirit by 5%.

Dwarf (Alliance)

Game iconStoneform — Grants immunity to bleed, poison and disease effects and reduces physical damage taken for 8 sec.

Game iconFind Treasure — Lets you track nearby treasure chests.

Mace Specialization — Maces increase your spell and ability critical strike chance by 1%.

Big Game Hunter — Increases damage dealt to beasts by 5%.

Night Elf (Alliance)

Elune's Light — Increases your critical strike chance by 10% for 15 sec.

Shadowmeld — Lets you slip into the shadows while you remain stationary.

Game iconQuickness — Increases your dodge chance by 1% and your movement speed by 2%.

Game iconWisp Spirit — Increases movement speed after death by 75%.

Gnome (Alliance)

Game iconEscape Artist — Briefly grants immunity to root and slow effects.

Eureka! — Reduces the cost and increases the damage or healing of your next 3 spells or abilities by 10%.

Game iconExpansive Mind — Increases your maximum mana, rage or energy by 5%.

Game iconEngineering Specialization — Engineering devices trigger more reliably.

Skyborne, High Order (Alliance)

Walk on Air — Lets you glide downward through the air for 10 sec.

Read Ley Line — Activates a ley line, increasing health and mana regeneration by 100%.

Wind Blessed — Increases your melee, ranged and spell haste by 1%.

Elemental Insight — Increases damage dealt to elementals by 5%.

Orc (Horde)

Game iconBlood Fury — Increases your attack power and spell power by 10% for 15 sec.

Curse Breaking — Grants immunity to curses and afflictions and reduces magic damage taken for 8 sec.

Axe Specialization — Axes increase your spell and ability critical strike chance by 1%.

Game iconHardiness — Reduces the duration of stun effects by 20%.

Undead (Horde)

Game iconWill of the Forsaken — Dispels Charm, Fear and Sleep effects. Shares a 45-second cooldown with other similar spells.

Game iconCannibalize — Restores 7% of your total health and mana every 2 sec for 10 sec. Works only on Humanoid and Undead corpses within 5 yd. Any movement, action or damage taken interrupts the effect.

Game iconUnderwater Breathing — Lets you stay underwater 300% longer.

Touch of the Grave — Your attacks and spells have a 5% chance to drain health from the target, restoring up to 5% of your maximum health.

Tauren (Horde)

Game iconWar Stomp — Stuns enemies around you for 2 sec.

Cultivation — Grows additional herbs that require no Herbalism skill to gather.

Plainsrunning — The longer you stay in motion, the higher your movement speed becomes.

Game iconEndurance — Increases your total health by 5% and your hit chance by 1%.

Troll (Horde)

Berserking — Increases your spell casting speed and attack speed by 10% for 10 sec.

Fast Regeneration — Restores 50% of your maximum health over a short duration.

Game iconBeast Slaying — Increases damage dealt to beasts by 5%.

Game iconRegeneration — 10% of your health regeneration continues while in combat.

Skyborne, Windborne (Horde)

Walk on Air — Lets you glide downward through the air for 10 sec.

Skysight — Grants a blessing of the elements that increases your run speed by 10%.

Wind Blessed — Increases your melee, ranged and spell haste by 1%.

Elemental Insight — Increases damage dealt to elementals by 5%.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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