TBC Classic Leatherworking Profession Guide (Phase 3)
Why do you need Leatherworking?
Leatherworking is a profession for druids, rogues, shamans, and hunters: it covers leather and mail armor. But the main reason to keep a leatherworker in your guild in TBC is drums. Drums of Battle give the whole group haste, Drums of Panic reset a pack, and both consumables get burned through in raids by the stack.
The second source of income is armor kits. Everyone gearing up before a raid buys them, and they sell steadily throughout the whole expansion. A leatherworker almost always pairs with skinning: your own leather noticeably lowers the cost of leveling up.
Where to learn Leatherworking?
The tiers up to 300 skill are learned in the capitals, and the Master rank (300-375) is learned in Outland.
Horde
Karolek — Orgrimmar

Lynalis — Silvermoon City

Leatherworking is also taught by Arthur Moore in Undercity and Una in Thunder Bluff.
Alliance
Fimble Finespindle — Ironforge

Simon Tanner — Stormwind City

Akham — The Exodar

In Darnassus the profession is taught by Telonis.
Masters in Outland (300-375)
Barim Spilthoof — Thrallmar, Hellfire Peninsula

Brumman — Honor Hold, Hellfire Peninsula

In Shattrath, training is available to both factions from Darmari.
What you'll need for leveling
This list is approximate: some recipes turn yellow toward the end of a range, and you don't gain a skill point on every craft.
For leveling from 1 to 300:
Ruined Leather Scraps57x
Light Leather380x
Medium Leather345x
Heavy Hide20x
Heavy Leather195x
Thick Leather440x
Rugged Leather475x
You'll also need threads and dyes:
Coarse Thread,
Fine Thread,
Silken Thread,
Rune Thread, as well as
Gray Dye,
Black Dye and
Salt for curing hides.
For leveling from 300 to 375:
Fel Hide and
Thick Clefthoof Leather drop only in Outland and are expensive. Buy them at the very end, once you've already reached 365 skill.
Once the materials are gathered, you can start leveling:
Leveling Leatherworking from 1 to 300
Levels 1-20
Light Leather x19
You'll need:
Levels 20-45
Light Armor Kit x40
You'll need:
x40
Light Leather
Levels 45-55
You'll need:
x40
Light Leather
x20
Coarse Thread
Levels 55-100
You'll need:
x150
Light Leather
x100
Coarse Thread
Levels 100-120
You'll need:
x150
Light Leather
x50
Coarse Thread
Levels 120-135
You'll need:
x80
Medium Leather
x40
Fine Thread
x20
Gray Dye
Levels 135-150
You'll need:
x300
Medium Leather
x25
Gray Dye
x25
Fine Thread
Levels 150-155
You'll need:
x35
Medium Leather
Levels 155-165
Cured Heavy Hide x20
You'll need:
x20
Heavy Hide
x60
Salt
Don't sell the cured hides — they'll go into recipes at 180 and 190 skill.
Levels 165-180
Heavy Armor Kit x15
You'll need:
x75
Heavy Leather
x15
Fine Thread
Levels 180-190
You'll need:
x80
Heavy Leather
x10
Cured Heavy Hide
x20
Fine Thread
Levels 190-200
Guardian Gloves x10
You'll need:
x40
Heavy Leather
x10
Cured Heavy Hide
x10
Silken Thread
Levels 200-205
You'll need:
x25
Thick Leather
Levels 205-235
You'll need:
x200
Thick Leather
x80
Silken Thread
Levels 235-250
Nightscape Pants x15
You'll need:
x210
Thick Leather
x60
Silken Thread
Levels 250-265
Rugged Armor Kit x25
You'll need:
x125
Rugged Leather
Levels 265-290
You'll need:
x224
Rugged Leather
x28
Black Dye
x28
Rune Thread
Levels 290-300
You'll need:
x120
Rugged Leather
x10
Black Dye
x10
Rune Thread
Leveling Leatherworking from 300 to 375
From here you need the Master rank from Barim Spilthoof, Brumman or Darmari.
Levels 300-325
You'll need:
x120
Knothide Leather
Levels 325-335
You'll need:
x1110
Knothide Leather
You'll need Heavy Knothide Leather in large quantities later on — don't sell the surplus.
Levels 335-350
You'll need:
x280
Knothide Leather
x60
Rune Thread
Levels 350-365
You'll need:
Levels 365-370
You'll need:
Levels 370-375
You'll need:
x24
Fel Hide
What to do after 375
At 350 skill you unlock a choice of specialization: working with dragonscale, elemental, or tribal leatherworking. Each branch grants its own recipes, but your income is influenced far more by consumables than by the branch you pick.
Keep
Drums of Battle and armor kits on the auction house — that's the leatherworker's steadiest income. Drums get bought before every raid night, and demand for them doesn't drop until the end of the expansion.
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.




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