Author
Malavita
Malavita first discovered World of Warcraft in Draenor, but truly got into the game with the Shadowlands expansion. Has a soft spot for Demon Hunters and Mages. Considers her main goal to be collecting as many mounts as possible.

Infernal Direwolf is a ground mount from the Warlords of Draenor expansion. It is a dark-green, Fel-runed direwolf of Draenor that stands out from ordinary Draenor wolves thanks to its unique infernal coloring and a dark glowing effect.
The mount is awarded for the meta-achievement "Glory of the Hellfire Raider," which bundles together 13 separate achievements for clearing the bosses of the Hellfire Citadel raid under special conditions. All of the achievements can be earned on Normal difficulty and above, and the reward is the "Infernal Direwolf" item; once learned, the mount becomes available to every character on the account.
There are several reasons to add the Infernal Direwolf to your collection.
To obtain the Infernal Direwolf you will need the following.
The "Infernal Direwolf" item is Bind on Pickup and account-bound — once learned, the mount becomes available to all of your characters.
Below is a sequential plan for clearing the raid, with a description of the condition for each of the 13 achievements. The recommended order matches the boss order in the raid.
Nearly Indestructible (Hellfire Assault). Protect both cannons from being destroyed. At level 90 the cannons take almost no damage — simply kill all the mini-bosses and waves of mobs.
Turning the Tide (Iron Reaver). Defeat the boss after it has used its "Emergency Mode" ability at least twice. Solo — wait until 30% and 10% health, skipping the activation.
Waves Came Crashing Down All Around (Kormrok). Defeat Kormrok while being knocked into the air by his "Pound" wave at least once. Stand in melee range and don't dodge the wave.
Don't Fear the Reaper (Hellfire High Council). Kill all three council members within less than 10 seconds of each other. Deal damage evenly, finish the first one off, and switch quickly.
A Race Against Slime (Kilrogg Deadeye). Defeat the boss before the Bloodletting Slime completely fills the energy bar. Solo — he dies faster than you can blink.
Get In My Belly! (Gorefiend). Let yourself be devoured by Gorefiend, survive inside his stomach, and leave it. Requires at least 2 players — bring a friend or a partner.
Pro Toss (Shadow-Lord Iskar). Kill the boss while passing the Sacred Relic between players at least 15 times. Impossible solo — you need 2 players, at least a second character via an invite.
I'm a Soul Man (Socrethar the Eternal). Collect at least 20 animated Haunting Souls during the fight. Doable solo, but stretch the fight out using the mech mechanic.
This Land Was Green and Good Until... (Fel Lord Zakuun). Defeat the boss while his "Seed of Destruction" ability is active at least once. Just don't kill him too quickly.
You Gotta Keep 'em Separated (Xhul'horac). Don't let the Void and the Fel collide and spawn Chaos. Kill the Fel and Void orbs separately.
Non-Lethal Enforcer (Tyrant Velhari). Kill the boss without using any crowd control on her and without interrupting her spells. At level 90 the boss simply won't have time to do anything.
Bad Manner(oth) (Mannoroth). Don't allow even a single Doom Lord to be killed on the platform. Push them off using knockback abilities.
Echoes of Doomfire (Archimonde). Defeat Archimonde while keeping at least one player with the lingering "Doomfire" effect. Just take the debuff yourself and don't die.
After completing all 13 achievements, open the "Achievements" tab (Y) and claim the "Infernal Direwolf" item from the reward window or by mail.
A few tips to help you clear the raid as quickly and smoothly as possible.
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