Class Changes in Patch 12.1 for August 18, 2026
by FourenPosted 53 min ago5 minutes readmin0 views
Death Knight
Blood
- San'layn
Visceral Strength now grants 6% Strength (was 10%).
Transfusion increases the damage of
Dancing Rune Weapon by 5% (was 10%).
Frost
- Damage of all abilities increased by 9%.
- The “Tainted Abyss” set bonus (2 pieces) has been updated — it now grants 1% attack speed per stack (was 2%). It now increases the damage of
Icy Death Torrent by 2% per stack (was 4%).
Demon Hunter
Devourer
Developers' Notes
The 4-piece set bonus for Devourer is performing significantly above expectations, so we are reducing its power. To compensate for this reduction, we are increasing the damage of all abilities. In addition, Devourer is showing excessive effectiveness, mostly in single-target, so we are reducing the damage of
Reap/
Cull/
Eradicate and increasing the area-of-effect damage share of
Eradicate to lessen the impact of the change in AoE combat.
- Damage of all abilities increased by 14%. Does not affect PvP.
- Damage of
Reap/
Cull/
Eradicate reduced by 12%. - Area-of-effect damage of
Eradicate increased to 90% of base damage (was 85%). - The “Tainted Abyss” set bonus (4 pieces) has been updated — it now creates 2 Soul Fragments (was 8 Soul Fragments) and increases the damage of
Reap by 10% (was 20%).
Druid
Restoration
Developers' Notes
We are increasing the healing and damage of Restoration Druid, as both aspects are lagging behind other healers.
- All healing increased by 4%. Does not affect PvP.
- All damage increased by 20%. Does not affect PvP.
Hunter
Beast Mastery
Developers' Notes
The new “Tainted Abyss” set bonus is not as strong as we would like, so we are strengthening the effect of the 4-piece bonus.
- The “Tainted Abyss” set bonus (4 pieces) has been updated —
Cobra Shot now gains the effect of
Beast Cleave at 30% effectiveness per stack (was 20%) or deals an additional 20% damage to the target per stack (was 15%).
Mage
Arcane
Developers' Notes
The “Tainted Abyss” set bonus is exceeding the target values for set bonuses. However, the reduction that would be required for this would affect the overall damage of Arcane more than intended, so we are also slightly raising the baseline values of Arcane.
- Damage of all abilities increased by 3%.
- The “Tainted Abyss” set bonus (2 pieces) has been updated — the damage bonus to
Arcane Missiles has been reduced to 5% (was 20%). - The “Tainted Abyss” set bonus (4 pieces) has been updated — the damage bonus from
Cumulative Power per stack has been reduced to 3% (was 5%).
Monk
Mistweaver
Developers' Notes
Mistweaver is underperforming, so we are increasing its spell healing and its 4-piece “Tainted Abyss” set bonus to improve its numbers and preserve build diversity.
- All healing increased by 8%. Does not affect PvP.
- The “Tainted Abyss” set bonus (4 pieces) has been updated — proc rate increased by 33%.
Priest
Discipline
Developers' Notes
We are reducing the damage dealt by Discipline and compensating for it through
Atonement so as not to affect overall healing, as their damage was excessive compared to other healers. At the same time, we are increasing the damage of
Entropic Rift to minimize the impact on the viability of Voidweaver in dungeons and to keep high damage as one of its strengths.
- All damage reduced by 30%. Does not affect PvP.
- Damage of
Entropic Rift increased by 20%.
Atonement now converts 46% of damage into healing (was 32%). Does not affect PvP.
Holy
Developers' Notes
We are increasing the healing capability of Oracle so that it can become a competitive option against Archon. In addition, we are increasing the mana restoration from
Enlightenment to further help the mana economy of Holy Priest.
Enlightenment now restores mana 25% faster (was 10%).- Oracle
Words of the Wise now increase the healing of
Holy Word: Serenity and
Holy Word: Sanctify by 40% (was 10%). Does not affect PvP.- Healing of
Prompt Prognosis increased by 55%. Does not affect PvP.
Preventive Measures now increase the healing of
Prayer of Mending by 40% (was 15%). Does not affect PvP.
Rogue
Assassination
- All damage increased by 4%.
Subtlety
Developers' Notes
The 4-piece set bonus for Subtlety is exceeding expectations, so its effectiveness is being reduced. As compensation, a general damage increase is being applied to Subtlety.
- All damage increased by 6%.
- The “Tainted Abyss” set bonus (4 pieces) has been updated — effectiveness reduced to 60% (was 100%).
Shaman
Enhancement
- All damage increased by 5%.
Warlock
Demonology
Developers' Notes
We are increasing the effectiveness of the 2-piece “Tainted Abyss” set bonus for Demonology to bring it closer to the set bonuses of other specializations.
Warrior
Developers' Notes
The 4-piece set bonus for Fury is currently excessive, but Fury is in a good state overall and we do not want to disrupt that, so we are shifting some power from the 4-piece bonus into the baseline values of Fury.
In addition, the Slayer tree was showing excessive effectiveness on both specializations due to a bug that caused
Executioner to grant a double benefit; this was recently fixed with a hotfix. The fix returned the overall effectiveness of Arms to the intended range, but we are satisfied with the state of Fury, so its baseline damage is increased below to compensate for both this fix and the set bonus change.
Fury
- All damage increased by 6%.
- The “Tainted Abyss” set bonus (4 pieces) has been updated — damage of
Bloodthirst increased by 10%. During
Recklessness,
Bloodthirst increases the critical strike bonus from
Recklessness by 3%, up to 6% (was 5%, up to 10%).
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.



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