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Class Changes Patch 12.0.1 — January 27, 2026

by Fouren
Updated 23 hr ago
1 minutes readmin
11 views
Death Knight

Death Knight

BloodBlood

  • Fixed an issue with Bloodied Blade not granting Strength.
Druid

Druid

  • Regrowth, Rejuvenation, Germination, and Wild Growth once again extend their duration when they are refreshed.

RestorationRestoration

  • Fixed an issue where Passing Seasons was not reducing the cooldown of Nature's Swiftness.
Hunter

Hunter

MarksmanshipMarksmanship

  • Fixed an issue causing Tame Beast to not correctly function when talented into Unbreakable Bond.

SurvivalSurvival

  • Fixed an issue causing Raptor Strike to have incorrect damage and focus costs when using Aspect of the Eagle.
Monk

Monk

BrewmasterBrewmaster

  • Fixed an issue causing Celestial Infusion to not absorb any damage.
  • Fixed an issue causing Celestial Brew and Celestial Infusion to display an incorrectly low tooltip value.
Priest

Priest

  • Renew, Holy Fire, Vampiric Touch, and Shadow Word: Pain once again extend their duration when they are refreshed.

ShadowShadow

  • Fixed an issue causing Shadowy Apparitions to not display properly on Damage Meters.
Rogue

Rogue

Hero Talents

FateboundFatebound

  • Fixed an issue that caused Ravenholdt Mint's benefit to not be applied or reduce overall damage.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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