Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

Tenebrous Harrower is a flying mount with the model of a Void harrower, infused with Void energy. It is the reward for the meta-achievement Glory of the Midnight Raider, which requires completing a series of raid achievements across all three raids of the first season of the Midnight expansion.
The mount is usable for both flying and ground travel. Visually, it is a large winged creature with a dark-purple texture, warped by the will of Xal'atath. According to the mount journal description: "The fiercest of the Huntress's harrowers are often twisted by the Void and bent to the will of Xal'atath."
| Requirement | Details |
|---|---|
| Character level | 90 |
| Raid difficulty | Normal or higher |
| Group | Raid (10–30 players) |
| Access to the Voidstorm | Complete the Midnight story campaign up to the quest "No Fear of the Dark" |
| Access to the Isle of Quel'Danas | Unlocks automatically |
| Recommended item level | 246+ for Normal difficulty |
To access the Voidstorm zone, where The Voidspire raid is located, you must complete the main Midnight story campaign. The campaign takes you through Zul'Aman, Harandar, and other zones. Upon completing the quest "No Fear of the Dark," a portal to the Voidstorm opens in the western part of Silvermoon, above the Gardens of Memory.
The meta-achievement spans three raids that unlocked progressively:
Location: Voidstorm
/way #2405 45.05 64.71 Entrance to The Voidspire
Bosses:
Location: Harandar, Alna Rift
/way #2413 61.69 62.77 Entrance to The Dreamrift
Boss:
Location: Isle of Quel'Danas, accessible via the bridge from Silvermoon
/way #2424 52.61 85.75 Entrance to March on Quel'Danas
Bosses:
To earn Glory of the Midnight Raider you must complete all achievements listed below. Each is tied to a specific boss and can be done on Normal difficulty or higher.
Defeat Emperor Averzian after he destroys your banners.
Strategy: Before the pull, three players pick up banners placed on the field in front of the boss arena. Arrange the banners in a row, then position the boss so that his Umbral Collapse ability destroys all three. After that, finish the fight normally.
Defeat Vorassius after every player has fed a hatchling to sleep.
Strategy: After the pull, a large egg appears on the right side of the room. Every raid member must click the hatchling peeking out of the egg. In Phase 2, when the raid kills parasite-bloaters, they drop pieces of meat upon death. The hatchlings eat these pieces and fall asleep. Once every player's hatchling has eaten and fallen asleep, kill the boss.
Get consumed by the Devouring Host.
Strategy: Personal achievement — just fall off a ledge or step outside the arena boundary. Easiest on the edge of Vorassius's platform. Can also be done during March on Quel'Danas.
Defeat Fallen King Saladar after all players kneel before him prior to the pull.
Strategy: Before starting the fight, every raid member must use the /kneel emote in front of the boss. This applies a debuff that periodically spawns a shadow copy of the player. If you don't face your shadow — instant death. Manage your shadows, handle the remaining mechanics, and finish the fight.
Defeat Vaelgor and Ezzorak after all players break the tethers of every Null Zone within 3 seconds.
Strategy: The raid must stack tightly. When Null Zones with tethers appear, all players break them simultaneously — within 3 seconds. Each break deals raid-wide damage, so powerful raid healing is required. Use group speed abilities (Stampeding Roar, Wind Rush Totem) for synchronization.
Defeat the Blinded-by-Light Vanguard while every raid member has the "Maximum Aura" buff.
Strategy: Throughout the fight, accumulate aura stacks without letting them reset. By the time the boss dies, every player must have maximum aura. Requires careful management of fight mechanics so nobody loses stacks.
Defeat Chimerius after plucking all Tainted Feathers from Sergeant Quack and rescuing him from the Alna.
Strategy: During the Chimerius fight, an NPC named Sergeant Quack (a duck) appears. Remove all tainted feathers from him and pull him out of the Alna Rift. After rescuing Quack, finish the fight.
An achievement tied to the final boss of The Voidspire. Requires performing a special ritual during the Crown of the Cosmos encounter. Exact mechanics are being documented by the community as the content is cleared.
Defeat Belo'ren after filling the Sunwell Egg with both Light and Void energies.
Strategy: During the fight, a special egg appears. The raid must channel both Light and Void energy into it using fight mechanics. After successfully infusing the egg with both energies, finish the fight.
Defeat the final boss after returning 12 Alleria's Memories to L'ura.
Strategy: During the fight, Alleria's Memories appear as special adds. Do not kill them — instead, guide them back to L'ura. A total of 12 memories must be returned, after which you can kill the boss.
Prepare your character. Level 90, item level 246+ for a comfortable Normal clear.
Complete the Midnight campaign. Without finishing the story, you cannot enter the Voidstorm where The Voidspire is located.
Assemble a raid. All achievements require group coordination. Ideally, arrange with your guild or form a group via the Group Finder with "achiev" in the description.
Start with The Voidspire. Most achievements (6 of 10) are here. All six can be completed in a single run.
Visit The Dreamrift. One boss — one achievement. The run takes minimal time.
Finish in March on Quel'Danas. Two bosses — two or three achievements (including "Nothing to See Here" if not completed earlier).
Collect your mount. After completing all sub-achievements, the Glory of the Midnight Raider achievement triggers automatically, and the
Tenebrous Harrower arrives in your mailbox.
Normal difficulty is enough. All achievements can be completed on Normal or higher. There's no reason to go Heroic or Mythic if you only want the mount.
Don't combine with progression. Achievement mechanics conflict with standard strategies. Dedicate a separate lockout specifically for achievements.
Use WeakAuras. Track stacks, timers, and achievement progress in real time. Especially useful for "Aura Farming" and "Ready, Set, Snap!".
Classes with group-wide speed are valuable. Druids (Stampeding Roar) and shamans (Wind Rush Totem) help synchronize the raid for several achievements.
You can complete them in stages. You don't have to finish all achievements in a single week. Meta-achievement progress persists across resets.
Coordinate via voice. For achievements like "Ready, Set, Snap!" or "It's Treason Then," synchronization is critical. Voice chat (Discord or in-game) is essential.
Can I get the mount solo? No. These are current-tier raid achievements that require a full group of 10–30 players.
Is this a seasonal achievement? Will it be removed later? "Glory of the Raider" meta-achievements remain in the game permanently. The mount can be obtained in future seasons as well.
Which difficulty is fastest? Normal. Bosses are easier, mechanics are the same, achievements count.
What if someone in the raid already has some achievements? Each player's progress is tracked individually. You can help others even if you already have a specific achievement.
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