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Get The Gloaming Blade

by SophiaHoney
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Overview

The Gloaming Blade

Game iconThe Gloaming Blade is an epic-quality one-handed dagger added to World of Warcraft with the Mists of Pandaria expansion (patch 5.0.1). It is a short, straight blade in a dark shade with a clean guard and a wrapped grip — the model belongs to the family of "shadow" daggers that players recognize by their restrained silhouette, free of flashy spikes and large ornamentation. The look fits stealthy, assassin, and cultist themes well.

The dagger belongs to the one-handed blade category and suits every class that can wield this weapon type: rogues, druids, mages, warlocks, priests, shamans, demon hunters, and evokers. The appearance is saved to your transmog collection account-wide, so you only need to obtain it once with any suitable character.

The dagger carries the ability Game iconThe Deepest Night: on hit, there is a chance to gain a temporary buff that increases your critical strike rating. At a modern character level this property is purely cosmetic — the item is taken for its appearance, not for its combat stats.

An important note about the name: in the Russian localization this dagger shares the same name as an epic dagger from the Cataclysm era — Game iconThe Twilight Blade. These are two different items with the same translation but different identifiers, different required levels, and different sources. The Mists of Pandaria version is specifically the item with identifier 88149, and it drops from its own junkbox. When searching on Wowhead and the auction house, always check the item number so you don't confuse the daggers.

Source

The Gloaming Blade is not sold by a vendor and cannot be crafted. It drops with a low chance from the Game iconVine-Cracked Junkbox — a locked container that a rogue pickpockets from the humanoids of Pandaria.

The path to the dagger consists of two mandatory steps:

  • Obtain the Vine-Cracked Junkbox itself. A rogue does this with the Pick Pocket ability, searching humanoid enemies of levels 86–90 in the zones of Pandaria. The junkbox lies with a small chance in the pockets of humanoids in this range, so farming comes down to pickpocketing as many suitable targets as possible.
  • Open the junkbox. The container is locked and requires a Lockpicking skill of 450, which is available to a rogue of the appropriate level. The alternative is to give the junkbox to another player or list it on the auction house: any rogue with sufficient skill will be able to open it.

The best zones for pickpocketing humanoids of levels 86–90 in Pandaria:

  • Townlong Steppes — the Ordon Sanctuary camp with yaungol and the plateau by the Niuzao Temple, where the mantid battle the Shado-Pan. In both spots it is convenient to gather junkboxes from targets already being attacked by other players or friendly NPCs: a rogue doesn't have to kill the victim to rob them.
  • Dread Wastes — the southern edge of the zone with clusters of mantid offers dense groups of humanoids with quick respawns. A good choice for continuous farming without long treks.
  • The Jade Forest — the Windward Isle area with neutral level-90 humanoids. Suitable for calm, safe farming: the targets barely resist, and the junkboxes drop by the same mechanic.

Blizzard has never published the exact drop chance of the dagger from the Vine-Cracked Junkbox — sources describe it as very low, by players' estimates a fraction of a percent. It takes hundreds of opened junkboxes to reach the desired appearance, so farming this item is a long-haul endeavor. Many collectors prefer not to hunt for the dagger themselves and simply watch the auction house, grabbing a ready-made Gloaming Blade as soon as one is listed at a reasonable price.

The dagger is bind-on-equip, so it can be freely traded and sold until it is equipped. The Vine-Cracked Junkbox itself and its contents are also freely tradable, which makes the auction house a full-fledged alternative to manual farming.

Alternatives

The Gloaming Blade is not the only blade with its model. The game has a whole family of daggers with the same silhouette and the same "on-hit effect" mechanic: they all drop only from locked junkboxes that rogues pickpocket, but in different expansions. For transmog their appearance is identical, so any of the four will do.

Blade Expansion Source
Game iconThe Night Blade The Burning Crusade Game iconKhorium Lockbox
Game iconThe Dusk Blade Wrath of the Lich King Game iconReinforced Junkbox
The Twilight Blade Cataclysm Game iconFlame-Scarred Junkbox
The Gloaming Blade Mists of Pandaria Vine-Cracked Junkbox

Notes on the table:

  • All four blades share a 3D model and the same on-hit behavior, so for the transmog collection it is enough to obtain any one of them — the look in the wardrobe will be the same.
  • The two items with identifiers 68163 and 88149 share an identical Russian translation, but they are different daggers from different expansions. Check by item number and source: the Cataclysm era is the Flame-Scarred Junkbox, the Mists of Pandaria era is the Vine-Cracked one.
  • A specific blade has no color recolors: variety comes only from the set of four related models, not from one item's palette.

If the goal is exactly this silhouette, the smartest move is to watch the auction house for all four items at once and grab whichever turns up cheaper.

Who It Suits Visually

  • Suits stealthy "shadow" looks for rogues and demon hunters: the dark blade silhouette fits sets in black, purple, and dark-gray tones well.
  • Harmonizes with leather armor in muted tones and the cloth ensembles of Shadow priests and warlocks — the dagger supports a grim theme without stealing attention.
  • Fitting for concepts tied to the Shado-Pan and the dark monks of Pandaria — the weapon visually fits the artistic line of the Mists of Pandaria expansion.
  • Dual-wielding two identical blades from this family gives a cohesive, symmetrical look for a rogue who bets on the aesthetics of two dark daggers.
  • Contrasts with bright plate armor — a debatable but expressive combination that turns the dark blade into a "hidden" weapon under heavy armor.

Tips

1

Only a rogue can farm the appearance: the Vine-Cracked Junkbox is obtained exclusively by pickpocketing humanoids. If your main class isn't a rogue, it makes sense to level a rogue alt or simply keep an eye out for a ready-made item on the auction house.

2

Before heading out to farm, raise your Lockpicking skill to 450 — without it the Vine-Cracked Junkboxes will stay locked. The junkboxes themselves train the skill: each successful opening nudges Lockpicking up until it hits the cap.

3

The route in the Townlong Steppes by the Niuzao Temple and at the Ordon Sanctuary camp is the most comfortable in pace: there are many humanoids there, and some are already engaged in combat with friendly NPCs, so junkboxes can be pulled without your own aggro chains.

4

In the Dread Wastes it is more convenient to work in areas with dense groups of mantid — the short walks between them save more time than searching for individual loners.

5

Pick Pocket doesn't require killing the target, so it is convenient to collect junkboxes from mobs already being attacked by other players and gather loot in bulk.

6

The appearance unlocks in the transmog collection as soon as the dagger reaches any character on the account. Farming on a rogue alt is fully justified: the item binds only on equip.

7

Alongside the dagger, the Vine-Cracked Junkbox drops money, consumables, and seasonal Mists of Pandaria materials — farming is never completely empty, even when the desired appearance hasn't dropped yet.

8

If time is worth more than the thrill, check the auction house for all four related blades at once: their look is shared, so it's more profitable to buy whichever variant is cheaper today than to open junkboxes by hand for months.

9

Stock up on patience: the chance for the epic dagger inside the junkbox is very low, and real farming may stretch across many hundreds of opened boxes.

Author

SophiaHoney

SophiaHoney

Started playing back in Pandaria, when the pandaren were still a novelty. Got stuck on Monk because it's the only class where you don't get dizzy after a dash. Tries to manage both tanking and kicking enemies in the face.

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