World of Warcraft: Forever beta update — 24 September 2026
Bug Fixes
Fixed a bug where casters would not play the spellcasting-preparation animation and sometimes stood still while casting.
The water-jump sound is now more pleasant to the ear.
Adjusted human death sounds.
Fixed a bug where your character would stand up when trying to craft an item or cast a spell while waiting for the campfire effect.
- You can now stack buffs, cast spells, and craft items while waiting for the campfire effect.
- The campfire effect can now be gained while sitting, sitting in a chair, sleeping, lying down, or using the /kneel emote.
Fixed a bug with the incorrect display of Huey Sunnydale's legs.
Fixed a bug where a Season of Discovery rune ability was visible.
Fixed a bug where pet loyalty would not decrease after reaching max level.
The sludge in the Undercity canals no longer glows brighter than intended.
Removed a setting that allowed fog to be disabled in an unintended way.
Fixed water rendering and various graphical artifacts on macOS.
Fixed a memory leak that caused some players' performance to degrade over time.
Fixed a bug where in-game mail could ignore surnames.
Classes
If you have not changed your talents in a while, a reset now costs 1 silver. This is a temporary measure for the beta only: after your first reset the price will rise, but after 1 hour it drops back to 1 silver.
Druid
Rejuvenation can now deal critical heals.
Tranquility can now deal critical heals.- The base damage of
Wrath has been increased by roughly 50%.
Thorns now dynamically recalculates its values based on the spell power of the caster who applied it.
- If the caster is not found or is too far away,
Thorns reverts to its base values.
Feral
Primal Bite is the new name for the Maim ability. Its signature debuff was removed, so the old name no longer reflected what it does.
- All talents that referenced Maim now reference
Primal Bite.
- The talent Primal Fury has been renamed back to
Blood Frenzy and had its original icon restored. - Fixed a bug where
Feral Charge (Cat) could be cast on an ally.
Restoration
Wild Growth can now deal critical heals.
Hunter
Pets
- The attack power bonus from
Furious Howl has been reduced by 40%. - The
Ultrasound ability is now correctly available to bat pets.
Tame Beast no longer works on beasts whose level is higher than the hunter's.
Marksmanship
- Opting out of the
Lone Wolf talent no longer causes a −4% damage penalty while the hunter has an active pet.
Survival
Rending Strikes can now deal critical damage.
Longstrider Strike now increases movement speed by 30% for 3 sec.
Mage
Arcane Missiles no longer check line of sight for every missile — only once at the start of the channel. A target that leaves line of sight during the cast no longer interrupts the missiles.
Fire
- The duration of
Fiery Trail has been increased to 30 sec. (was 20 sec.).
- The duration of
Lucky Streak has been increased to 20 sec. (was 15 sec.).
Ignite no longer counts damage-increase modifiers twice.
Paladin
Retribution Aura now dynamically recalculates its values based on the spell power of the caster who applied it.- Fixed a bug where the
Flash of Light animation did not play at the end of the cast. - Fixed various issues with
Consecration.
- Fixed a bug where
Consecration did not apply its increased damage to some targets. - Fixed a bug with incorrect behavior along the vertical axis.
- Fixed a bug where
Consecration could pull in targets above or below the caster.
- The weapon damage of
Holy Strike by rank has been changed to 25%/29%/32%/36%/39%/43%/46%/50% (was 25%/25%/30%/30%/35%/35%/40%/40%).
- Fixed an Echo of Justice bug where the talent triggered more often than intended.
Righteous Fury — the threat bonus from Holy-school abilities has been reduced to 60% (was 90%).
Holy
- The cooldown of
Holy Strike has been reduced to 10 sec. (was 12 sec.). - The
Improved Holy Strike talent has been removed from the talent tree.
- The
Light's Vigil tooltip has been reworked: it is now clearer that only damage returns mana.
Holy Might now increases the critical strike chance of
Holy Strike by 15% and keeps all of its previous effects.
Retribution
Vengeance now triggers from non-periodic critical strikes.- The maximum number of charges of
Vengeance has been reduced to 3 (was 5). - The damage bonus from
Two-Handed Weapon Specialization has been reduced to 2/4/6% (was 3/6/9%).
Holy Arbiter now increases the damage of
Holy Strike by 20% (was 10%).
Warped Light additionally reduces the mana cost of Seal spells by 20%.
Priest
Renew can now deal critical heals.
Power Word: Shield now always overwrites an existing shield if the target does not have
Weakened Soul.
Gnomes
Backup Plan can now deal critical heals.
Dazing Flash now has a cast animation. Its visuals are now closer to the Holy school than to Arcane magic, and its sounds have been updated to match.
Night Elves
Starshards now correctly gain spell-pushback resistance from the
Twilight Focus talent.
Forsaken
Dark Sacrifice no longer removes crowd-control effects that are broken by damage.- The
Dark Sacrifice tooltip now correctly states that the amount of mana gained depends on Spirit.
Rogue
Sap now correctly flags the rogue for PvP when used on a PvP-flagged target.
Shaman
Lightning Bolt — the damage of ranks 3 and 4 has been increased so that these ranks are always an upgrade over the previous ones despite the cast-time change.- The
Windfury Totem effect is now displayed as “Windfury Totem” rather than “Windfury Totem (Passive)”. - The
Flametongue Totem effect is now displayed as “Flametongue Totem” rather than “Flametongue Totem Effect”.
Flametongue Totem no longer has a duration and is instantly replaced when another totem is placed.
Flametongue Totem can no longer be stacked by recasting it.
Flametongue Totem no longer stacks with
Flametongue Weapon.
Flametongue Totem no longer stacks with
Windfury Totem.- Tranquil Air Totem,
Windfury Totem, and
Grace of Air Totem no longer stack with each other, even if placed by different shamans in the same group.
Elemental
- The talents
Elemental Fury (row 3) and
Elemental Swiftness (row 6) have swapped places.
- The damage of
Lava Burst ranks 1 and 2 has been increased: it is now roughly 10% higher than the base damage of the
Lightning Bolt rank learned at about the same level.
Enhancement
Seer's Fury (row 7) no longer increases spell cast speed.
Restoration
Rapids can now deal critical heals.
Warlock
Warrior
Sunder Armor — threat values have been fixed at all ranks, including a slight increase to threat from attack power.
Protection
- The talents
Bastion (row 5) and
Focused Rage (row 6) have swapped places.
Arms
- The proc chance of
Blood Rapture has been increased to 4/8/12/16/20% (was 2/4/6/8/10%).
Blood Rapture only triggers from main-hand attacks, including
Cleave and
Heroic Strike.- The cooldown of
Slam has been increased to 18 sec. (was 15 sec.).
Improved Slam now reduces the cooldown of
Slam by 1.5/3 sec.
Races
Gnomes
Eureka! now grants all classes a 10% discount on abilities that cost mana, rage, or energy.
Humans
The visual effect of
Will to Live has been replaced: it now matches
Dispel Magic rather than
Will of the Forsaken.
Tauren
Cultivation now requires a certain character level for each herb. The required level equals the Herbalism level needed to gather the herb, divided by 5. Herbs that require more than 300 Herbalism to gather can be cultivated from level 60.
Forsaken
Grave Touch no longer removes crowd-control effects and no longer triggers from spells and abilities that deal no damage.
Recovery Manager
The Recovery Manager in World of Warcraft: Forever is meant to help you in combat: it pulls important information from the buff bar and the action bar and displays it wherever is convenient for you. It is off by default — enable it in the settings, under the gameplay-improvements section.
Druid, Mage, Priest, Warrior, and Warlock are available for testing. The remaining classes will be added in future updates.
Right now the most important feedback for the developers is on one question: which spells you would like to see tracked by default.
The manager does not yet support spell ranks — this will be fixed in one of the upcoming beta updates.
Gamepad Support
Class flyout menus have been added to the action bar.
- A shapeshift menu for the Druid.
- A pet-control and pet-abilities menu for the Hunter and Warlock.
- An aura menu for the Paladin.
- A stance menu for the Warrior.
The pet bar no longer replaces the bottom gamepad action bar for the Hunter and Warlock.
New settings have been added to the “Gamepad (Alpha)” section.
- Compact action bar — shows only the currently active bar.
- Fixed party targeting — in a non-raid group, each D-pad button is bound to a specific member instead of navigating the party UI.
- Swap target modifier sides — swaps the modifiers for selecting allies and enemies.
- Swap ally-target action sides — swaps the D-pad and face-button actions when an ally is selected.
- Swap hostile-target action sides — the same for selecting an enemy.
Fixed a bug where Edit Mode layouts were not applied while the gamepad UI was enabled.
Updated the map and quest-log bindings, and map pins now have tooltips.
Updated support for compact raid frames and the role-poll window.
Items
Some guns and bows did not consume ammunition — fixed.
The rewards of several quests have been updated: they now have the correct item level.
A small number of early caster rewards have been adjusted.
Mage oils have been returned to their Classic values: Minor Mana Oil grants 8 spell power, Lesser 16, and regular 24. Brilliant Mana Oil is unchanged.
Wands no longer gain extra damage from the wielder's spell power.
Quests
Fixed a bug where several dungeon quests could be handed to another player, who would then receive the quest item.
Dalaran — faction fixes. There are now spawns at the city entrance.
Dun Morogh — the snow leopard hunter respawns noticeably faster.
Dun Morogh — fixed a bug where some players could not pick up the gun for the “Treacherous Cold” quest.
Durotar — reduced the respawn time of the escorted NPC for the “Lost in the Dark” quest.
Elwynn Forest — the “Returning the Book” quest now correctly removes the extra bag of books from your inventory after turn-in.
Elwynn Forest — increased the number of crates for the “Stolen Enchanter's Supplies” quest.
Elwynn Forest — the murloc camps by Crystal Lake respawn faster.
Elwynn Forest — Mother Fang respawns a little slower and no longer always drops a green item.
Elwynn Forest — Narf Glimmer respawns faster, and the quest item can now be picked up by all party members.
Elwynn Forest — Nimsy respawns faster.
Elwynn Forest — skinning from Helena the Furrier can now be learned even if you have her quest.
Elwynn Forest — the Jasperlode and Fargodeep mines turned out to be more dangerous than intended for solo players, so their candles have been removed.
Mulgore — the water jugs respawn faster for the “A Humble Request” quest.
Silithus — Honsu's arrival has been removed from the beta and will return to Azeroth later.
Silverpine Forest — the worgen in Pyrewood Village respawn faster.
Teldrassil — the number of targets for the “Bounty: Gnarlpine Furbolgs” quest has been reduced to 15 (was 20).
Undercity — the Skyborne quest “Meeting the Horde” now counts talking to Lady Sylvanas Windrunner.
Westfall — increased the spawn frequency of the Defias Brotherhood herald.
Zephris Isle — the Skyborne quest “Catching the Wind” has been reworked, and the spawns at the Watch Stones in the Shen'dar Highlands have been changed.
Zephris Isle — the druids in Nightclaw Cave now correctly count progress for the “Wounds of Betrayal” quest.
Zephris Isle — the “A Firm Response” quest no longer loses player progress.
Interface
Updated the display of status-indicator selection.
Updated the textures of the personal resource indicator.
Known Issues
Corruptions and curses are not tracked correctly if you drop the target and then reselect a target that already has the effect applied.
The cooldown of
Healthstone is not tracked.
For the Priest, all spells are tracked by default.
Arcane Flare is not tracked.
The Mana Stone needs an additional cast of any spell for its cooldown timer to start correctly.
Creating a group or changing its composition may move players to a different game world. The developers are working on improvements.
Pet ability cooldowns are not tracked.
Item enhancements (such as windfury or rogue poisons) are not tracked.
The minimap in Stormwind has display issues — these will be fixed in the next build.
The personal resource indicator does not show combo streaks.
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.


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