wow.gg logo
wow.gg logo
Guides

WoW Forever: Elemental Shaman

by FourenUpdated 8 minutes read views

About the Class

An Elemental Shaman deals ranged spell damage and empowers the group with totems. Game iconLightning Bolt remains the main single-target spell, Game iconFlame Shock adds damage over time, and Game iconFire Nova and Game iconChain Lightning help against groups of enemies. A key part of playing the spec is not running out of Mana before the fight ends.

Every Shaman role uses Mana. Totems work in a limited area, so check their position after the group moves. Many utility totems last up to five minutes, but fire totems may need refreshing more often. Game iconTotemic Recall and Game iconTotemic Call help you manage totems you have already placed.

Strengths

  • A convenient mix of direct damage and AoE damage.
  • Totems give the group useful buffs and protection.
  • A reliable spell interrupt.

Weaknesses

  • Mana limits long fights.
  • Your main spells require you to stand still.
  • You have to keep track of where your totems are placed and how long they last.

Stat Priority

Shaman Elemental Stats Priority
  1. 1Spell Power
  2. 2Hit
  3. 3Critical Strike
  4. 4Intellect
  5. 5Mana per 5

Spell Power increases the damage of your main actions. Against raid bosses, aim for 17% total hit, including talents. Mana regeneration determines how long you can sustain the full priority.

Talents

Talents

Rotation (Ability Priority)

Opener

The opener is a set sequence of abilities you use as you engage an enemy. Memorising it helps initiate your rotation in the most optimal way possible.

  1. 1Lightning Bolt
  2. 2Flame Shock
  3. 3Lightning Bolt
Abilities Priority

Important Abilities

Ability
Use
Game iconEarth ShockInterrupt a dangerous spell; keep the shared shock cooldown in mind
Game iconTremor TotemHelp the group against fear, sleep, and charm
Game iconPoison Cleansing TotemRemove dangerous poisons from eligible nearby allies
Game iconDisease Cleansing TotemHelp against diseases
Game iconEarthbind TotemSlow eligible enemies
Game iconAncestral SpiritResurrect a fallen ally out of combat

Totems don't replace good positioning. Place them where the group benefits, not just wherever the Shaman happens to be standing.

Best in Slot (BiS)

Best in Slot (BiS)
Slot
Recommended Gear
Source
Alternatives
Head
Virtuous Crown
Dungeon Set 2, Quest Saving the Best for Last
Deathmist Mask
Coif of The Five Thunders
Shoulders
Mantle of the Timbermaw
Tailoring, Tailoring skill 300
Argent Shoulders
Shroud of the Nathrezim
Chest
Virtuous Robe
Dungeon Set 2, Quest Saving the Best for Last
Deathmist Robe
Vest of The Five Thunders
Wrists
Virtuous Bracers
Dungeon Set 2, Quest An Earnest Proposition
Deathmist Bracers
Sorcerer's Bindings
Hands
Deathmist Wraps
Dungeon Set 2, Quest Just Compensation
Sorcerer's Gloves
Storm Gauntlets
Waist
Cord of The Five Thunders
Dungeon Set 2, Quest Just Compensation
Skycaller's Leather Waistguard
Skycaller's Mail Belt
Legs
Virtuous Skirt
Dungeon Set 2, Quest Anthion's Parting Words
Luminary Kilt
Blue Dragonscale Leggings
Feet
Virtuous Sandals
Dungeon Set 2, Quest Anthion's Parting Words
Sorcerer's Boots
Omnicast Boots
Two-Handed Weapon
Thorium Greatmace
Blacksmithing, Blacksmithing skill 270
Relic
Totem of Thunder
Enchanting skill 320

Enchants, Gems, Consumables

Enchants and Enhancements
Enhancement
What It's Good For
Enchant Weapon - Revelation
A chance to boost the critical strike chance of your next spell
Enchant Weapon - Spell Power
A permanent Spell Power increase on your weapon
Enchant Necklace - Spell Power
Spell Power on your necklace
Mystic Rugged Armor Kit
Spell Power and armor on an eligible gear piece
Enchant Chest - Superior Intellect
Extra Intellect on your chest
Enchant Boots - Minor Speed
Faster movement
While leveling, pick enhancements that fit your budget and put expensive enchants only on items you don't plan to replace soon. Mystic armor kits fit the chest, legs, hands, or feet.
Consumables
Item
What It's For
Greater Arcane Elixir
Extra Spell Power
Brilliant Wizard Oil
Temporary weapon buff
Major Spellblasting Potion
Short Spell Power boost
Mageblood Elixir
Mana regeneration during combat
Baked Salmon
Food with a Spell Power buff
Major Mana Potion
Emergency Mana restoration
Major Healing Potion
Emergency Health restoration
Potions share a cooldown, so decide in advance whether you need damage, Mana, or survival. You can only have one food buff active at a time. While leveling, the Well Fed effect also grants 5% experience from kills.

Best Race

Dwarf — Alliance

This is the Alliance race available to Shamans. Game iconStoneform provides extra protection and removes certain harmful effects. The racial hit bonus is useful for offensive actions.

Orc — Horde

Game iconBlood Fury gives you a burst window, and the racial defensive tools help against crowd control and magical threats. Line up the active buff with a moment when you can actually make use of it.

Skyborn — Horde

Game iconWind Blessed grants 2% speed. This is useful for both spells and weapon attacks. Choose your race based on your role, group, and personal comfort, not just a small difference in damage.

Best Professions

Alchemy and Herbalism

Game iconAlchemy and Game iconHerbalism keep you supplied with consumables. All three specs depend on their Mana supply, so brewing your own potions is especially convenient.

Leatherworking and Skinning

Game iconLeatherworking together with Game iconSkinning lets you craft leather and mail items as well as armor kits. Pick stats for your specific role: weapon damage, spells, or healing.

Game iconEngineering gives you extra devices, and Game iconEnchanting helps you upgrade your gear. Also choose professions based on which materials and items your group needs.

FAQ

Is the spec good for beginners?

Yes, but early levels and long fights require you to conserve Mana. First master your main spells and totems, then add the full AoE priority.

Can a Shaman dual wield?

No. In Forever, Shamans can't dual wield. Two-handed axes and maces are learned as weapon skills, without the old separate talent required to use them.

Do I need to keep rotating air totems?

The old totem twisting for a short Windfury buff is no longer needed. A totem provides a permanent aura as long as the conditions for its effect are met. Watch your positioning and which effect your group needs.

Why can't I use another shock right after the first one?

Shocks share a cooldown. Plan for it if you will need an interrupt soon: an extra attack can leave you with no answer to a dangerous spell.

Where do I get gear before raids?

From level 60 dungeons, quests, and professions. Upgraded dungeon sets require quest chains. Pick items for your role: weapon stats for Enhancement, spell stats for Elemental, and healing plus Mana for Restoration.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

You Might Be Interested

Comments

0

No comments yet. Be the first to comment!