Class Changes in Patch 12.1 from September 2, 2026
by FourenPosted2 minutes readmin69 views
Death Knight
Frost
Developers' Notes
We want to improve the effectiveness of Death Knight (Frost) in single-target scenarios and in two-target cleave.
Howling Blast damage to the primary target increased by 15%.
Obliterate damage increased by 15%.
Frost Strike damage increased by 20%.- Melee damage increased by 10%.
Demon Hunter
Havoc
- All damage increased by 4%. Does not affect PvP.
Vengeance
Developers' Notes
Vengeance is still performing below expectations defensively, so its generic damage reduction effects are being buffed. In addition, the effectiveness of
Fel Devastation as a recovery tool has fallen behind as maximum health has grown, so its healing is being increased.
Demonic Wards now reduces damage taken by 15% (was 12%).
Void Reaver now allows
Frailty to reduce damage taken by 6% (was 5%).
Fel Devastation healing increased by 25%.
Druid
Shred damage increased by 10%.
Balance
- Damage of all abilities increased by 4%. Does not affect PvP.
Feral
Developers' Notes
Feral is performing below expectations, especially in raid encounters, so we are providing both an overall boost and targeted buffs to single-target abilities.
- Damage of all abilities increased by 5%. Does not affect PvP.
- Auto-attack damage increased by 10%.
Ferocious Bite damage increased by 10%.
Restoration
- All healing increased by 4%.
Hunter
Beast Mastery
- All damage dealt by you and your pets increased by 7%.
Survival
- All damage dealt by you and your pet increased by 7%. In PvP combat the increase is only 3%.
Mage
Fire
- Damage of all abilities increased by 3%. Does not affect PvP.
Frost
- Damage of all abilities increased by 6%.
Monk
Mistweaver
Developers' Notes
We want to increase the healing capabilities of the Mistweaver, as well as raise the value of their 4-piece set bonus.
- All healing increased by 5%.
- The proc chance of the "Tainted Abyss" set bonus (4 pieces) increased from 20% to 25%.
Windwalker
- Damage of all abilities increased by 4%. Does not affect PvP.
Paladin
Protection
Developers' Notes
We are adjusting the damage of Paladin (Protection) so that it does not fall behind other tanks, especially in dungeons.
Blaze of Glory damage increased by 150%.
Consecration damage increased by 30%.
Divine Guidance damage increased by 30%.
Priest
Discipline
Shadow Mend mana cost reduced by 20%.
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.



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