WoW Forever Holy Paladin — Guide (Beta Test)
About the Class
This guide is based on the World of Warcraft: Forever beta and covers gameplay up to level 20. The talents and combat tips are starting recommendations built on the spells and talents available in the beta. They will be refined as testing continues.
Holy Paladin brings very strong single-target healing plus a wide range of Blessings and auras that earn it a spot in any content. On top of that, Paladins wear plate, so they have more freedom in gear choices than other healers and can pick up strong items of any armor type.
Strengths
- Powerful single-target healing:
Flash of Light is cheap and fast, while
Holy Light handles the big health drops. - Blessings and auras strengthen the whole group.
- Plate armor: you can wear strong pieces from any armor type.
- Healers are always wanted in groups, so putting a run together is easy.
Weaknesses
- Healing comes down to two buttons, and there are no group heals in the beta.
Holy Light costs a lot of Mana.- Experience from dungeon runs was cut, and dungeons are exactly where Paladins usually leveled.
- Single-target damage is modest, and solo play is slow.
Stat Priority
- 1Healing Power
- 2Intellect
- 3Mana per 5
- 4Spirit
- 5Critical Strike
A higher-level item is usually better, but a lower-level piece can carry more of the stats you need. Compare the stats, not the level.
Talents
Talent Notes
- Improved Holy Strike 2/2 — boosts
Holy Strike.
Divine Intellect 5/5 — more Intellect, which means a bigger Mana pool.
Improved Seals 3/3 — boosts your Seals.- Reverence 1/1 — the last point at level 20.
Ability Priority
Flash of Light — your main button: it's cheap, so you can fit a lot of casts into a fight
Holy Light — for when you need to heal up heavy damage. Keep its high cost in mind
Leveling
Experience from dungeon runs has been cut noticeably in Forever, and this hits healer Paladins hardest: dungeons are where they usually leveled. At the same time, experience from dungeon quests was raised, so runs for those quests are still worth it, and a healer has no trouble finding a group spot.
Log out in a capital city or at an inn: that's how you build up rested experience.
Important Abilities
Best in Slot (BiS)
There is no BiS list in the beta. Pick up higher-level items if their stats suit you. Plate lets you take strong pieces of any armor type.
Enchants, Gems, Consumables
Best Professions
Lets you craft your own upgrades: mail armor, shields, and weapons. Forever added a lot of items starting from the very lowest levels.
The second solid pairing: your own healing potions and Mana potions plus elixirs with long-lasting buffs. The downside is that it gives you no gear.
Secondary professions worth taking no matter what: food with bonuses and an experience boost, plus bandages for when you run out of Mana.
Author
Fouren
Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.



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