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Camps in WoW: Forever: Campfires, Professions, and Buffs

by Fouren
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Camp System in WoW: Forever

A camp is a shared campsite that players build around a campfire. It provides buffs, rested experience, gear repairs, reagents and profession equipment. What a particular camp offers depends on the objects its visitors bring.

Camps are tied to professions you have already learned. Cooking controls the campfire and the campsite’s capacity, while other professions let you add useful objects. You do not need to know the profession that made an object or be in a group with its maker to receive camp buffs.

How to unlock the camp system

You are introduced to camps near the beginning of your journey, around level 5, through the The Great Outdoors quest. It becomes available at level 4 and is intended for level 6. Different starting areas have their own versions.

Go to the campfire near the character who gave you the quest, sit down and wait for the rest to finish. You can create a macro or use this command:

``` /sit ```

After the introductory quest, learn Cooking and the available starter recipes from profession trainers. Training quests direct you to the appropriate mentors, who teach the first camp item recipes.

To build your own campfire, you need a Game iconBasic Campfire Kit. The Game iconBasic Campfire recipe uses Game iconSimple Wood as a material and Game iconFlint and Tinder as a tool. The wood is consumed when crafting; keep the tool in your bags.

Creating a basic kit requires Cooking 20, while using a completed kit requires Cooking 1. Check the recipe and the item separately, since their requirements differ.

How to set up a camp and get buffs

  1. Choose an outdoor location. You cannot place a campfire while in combat. Basic campfires also cannot be used in dungeons, raids or other instanced areas. Placement is restricted in major cities, and campfires must be spaced apart.
  2. Use a campfire kit. Placing a basic campfire takes 10 seconds. It creates the campsite and lets you cook.
  3. Add a camp item from one of your professions. You need the item, the required skill and an available slot. Each player can contribute one additional object, so you will need other players to fill the camp.
  4. Sit nearby or craft items next to the fire. Spend about 1 minute doing this to receive buffs. A Game iconWelcoming Campfire appears while you rest.
  5. Wait for the buffs to arrive. Once the minute of rest is over, you can continue your journey. Camp buffs usually last 1 hour.

The campfire determines how many objects can be placed. Stat bonuses, repairs and other services come from the objects set up around it. For example, repairs become available when a repair device is placed, while a tent provides rested experience.

Buff duration and shared cooldowns

Buff duration and shared cooldowns
What to track
Value
What it means
Rest before buffs are granted
1 minute
Sit or craft near the campfire
Standard camp buffs
1 hour
Leave the camp after resting and keep the effects
Campfire kit cooldown
5 minutes
All three campfire kits share this short cooldown
Additional object cooldown
1 hour
Camp items from different professions share this cooldown
Basic campfire duration
15 minutes
The campsite is temporary; the fire expires before the buffs do

Placing an object starts the shared one-hour cooldown for additional objects. After setting up a tent, you cannot immediately place a fish bowl, even if you have both items and the required professions. Agree with the other players beforehand on who will provide each object.

Campfire types and camp capacity

Kit
Cooking required to craft
Cooking required to use
Additional objects
Game iconBasic Campfire Kit2013
Game iconJourneyman Campfire Kit901405
Game iconExpert Campfire Kit20022010

The crafting and placement requirements are listed separately. You can learn an improved recipe before you meet the skill requirement to use the kit it makes. The 90 and 200 thresholds apply to the recipes; 140 and 220 apply to the finished kits.

The Game iconJourneyman Campfire recipe requires Game iconStar Wood, while Game iconExpert Campfire requires Game iconThick Logs. Both recipes also use Game iconFlint and Tinder as a tool.

A larger campfire lets you combine more buffs and workstations. It does not increase the strength of an individual object’s buff: for example, camp capacity does not change the fish bowl’s stat bonus.

How profession camp items work

Most professions have three tiers of camp equipment: skill 20, 140 and 300. The first tier grants a buff or a simple service. Higher tiers add resource processing, vendors, repairs or a specialized workstation.

Camp items are consumed when placed. You can trade them to other players or sell them on the Auction House, but buying a finished item does not remove its profession requirement. Check the requirement line before buying.

Many upgrades can be placed in the slot occupied by a basic object. This keeps the original buff and adds a new function. For example, an anvil replaces the sharpening wheel but still grants its Strength buff. Do not assume that a third-tier item inherits every service from the second tier; check the description of each item.

Alchemy

  • Skill 20: Game iconMana Well. Restores mana every 5 seconds. Useful for characters who spend mana during long fights.
  • Skill 140: Game iconFermenter. Lets you craft reagents that require a fermenter and keeps the Mana Well buff.
  • Skill 300: Game iconAlchemy Laboratory. Provides a workstation for recipes that require an alchemy laboratory and keeps the mana restoration effect.

Blacksmithing

  • Skill 20: Game iconSharpening Wheel. Increases Strength after resting.
  • Skill 140: Game iconAnvil. Adds a working anvil for crafting and keeps the Strength buff.
  • Skill 300: Game iconMaster Forge. Lets you craft items that require the corresponding forge and keeps the basic buff.

Enchanting

  • Skill 20: Game iconEnchanted Lute. Increases armor, stats and resistances.
  • Skill 140: Game iconArcane Salvager. Improves disenchanting and keeps the lute’s buff.
  • Skill 300: Game iconArcane Forge. Required for recipes that need an arcane forge; it also grants the lute’s basic buff.

Engineering

  • Skill 20: Game iconReagent Bot. Provides a reagent vendor for camp visitors.
  • Skill 140: Game iconRepair Bot. Lets visitors buy reagents and repair their gear. It can replace the Reagent Bot.
  • Skill 300: Game iconAnarchist's Workbench. Provides a workstation for Engineering recipes that require this workbench.

If your group needs repairs, choose the repair device specifically. Another Engineering object does not necessarily offer that service.

Herbalism

  • Skill 20: Game iconIncense Candle. Increases Intellect after resting.
  • Skill 140: Game iconGreenhouse. Lets you plant seeds and grow herbs over time while keeping the candle’s buff.
  • Skill 300: Game iconSeed Hybridizer. Increases the number of seeds and combines them into seeds of a higher quality. It also keeps the Intellect buff.

Leatherworking

  • Skill 20: Game iconCamp Tent. Restores rested experience up to 5% of your level.
  • Skill 140: Game iconTanning Rack. Required to craft certain reagents and keeps the tent’s effect.
  • Skill 300: Game iconSewing Machine. Provides a workstation for recipes that require it and keeps the tent’s effect.

The tent restores rested experience up to a set threshold. If your rested experience is already above 5% of your level, it will not add more. For example, if you have 3%, the effect can bring you up to 5%; if you have 8%, the tent adds nothing. Resting repeatedly does not raise this threshold.

Mining

  • Skill 20: Game iconLodestone. Increases melee attack power.
  • Skill 140: Game iconRock Garden. Creates a common ore deposit after a while and keeps the Lodestone buff.
  • Skill 300: Game iconMolten Foundry. Required for recipes that need a foundry and keeps the melee attack power buff.

Skinning

  • Skill 20: Game iconCamp Chair. Increases the critical strike chance of attacks and spells by 2% after resting.
  • Skill 140: Game iconField Guide. Reading the guide grants Game iconTrack Beasts. The Camp Chair buff is retained.
  • Skill 300: Game iconTrapper's Workbench. Contains one trap and keeps the chair’s buff. The Game iconBrittle Trap it provides immobilizes an enemy for 10 seconds.

Tailoring

  • Skill 20: Game iconFaction Banner for the Alliance or Game iconFaction Banner for the Horde. Increases the Spirit of nearby players from the matching faction.
  • Skill 140: Game iconSpinning Wheel. Lets you craft certain reagents and keeps the banner’s buff.
  • Skill 300: Game iconLoom. Required for recipes that need a loom and keeps the Spirit buff.

The basic banner is faction-specific. Choose the version for your faction when buying one.

Cooking

In addition to the campfires that determine camp capacity, Cooking provides two more objects:

  • Skill 140: Game iconCookie's Feast. Provides food that increases Stamina.
  • Skill 300: Game iconIron Oven. Required to cook the most complex dishes whose recipes specify an iron oven.

Both objects require you to stand near a cooking fire and share the one-hour cooldown for additional camp items.

First Aid

  • Skill 20: Game iconFirst Aid Kit. Increases Stamina after resting.
  • Skill 140: Game iconToxin Study. Provides healing potions and antidotes while keeping the First Aid Kit buff.
  • Skill 300: Game iconPlague Doctor's Laboratory. Provides healing potions and bandages while keeping the basic Stamina buff.

Fishing

  • Skill 20: Game iconFish Bowl. Increases stats by 8%.
  • Skill 140: Game iconFishing Rack. Provides lures and lets you catch unusual fish for 1 hour, while keeping the Fish Bowl buff.
  • Skill 300: Game iconFishing Hut. Provides lures and lets you catch rare fish for 1 hour, while keeping the stat bonus.

Which buffs do not stack with class buffs

Before setting up an object, check which buffs your group already has. The camp buffs below do not stack with specific class abilities.

An incompatible buff does not remove an object’s other functions. For example, repairs remain useful regardless of your group composition, and you may need a workstation to craft an item even if an ally already provides its stat buff.

Some numerical bonuses depend on character level. Do not assume that a value shown for a level 60 character also applies to a new character. The Camp Chair and Fish Bowl descriptions explicitly list percentage bonuses: 2% and 8%, respectively.

Where to get upgraded blueprints

Learn the first camp recipes from profession trainers. Later versions require separate blueprints. The known dungeon sources are listed below; a drop is not guaranteed on every run.

Blueprint
Profession and skill required
Boss
Dungeon
Game iconBlueprint: Journeyman CampfireCooking 90Lord SerpentisWailing Caverns
Game iconBlueprint: FermenterAlchemy 140Rath'maelRuins of Lordaeron
Game iconBlueprint: AnvilBlacksmithing 140GilnidThe Deadmines
Game iconBlueprint: Arcane SalvagerEnchanting 140Rath'maelRuins of Lordaeron
Game iconBlueprint: Repair BotEngineering 140SneedThe Deadmines
Game iconBlueprint: GreenhouseHerbalism 140ShadetoothExcavation Site: Wetlands
Game iconBlueprint: Tanning RackLeatherworking 140Razorclaw the ButcherShadowfang Keep
Game iconBlueprint: Rock GardenMining 140Relic GuardianExcavation Site: Wetlands
Game iconBlueprint: Field GuideSkinning 140Lady AnacondraWailing Caverns
Game iconBlueprint: Spinning WheelTailoring 140Unstable SentinelCity of Dalaran
Game iconBlueprint: Cookie's FeastCooking 140CookieThe Deadmines
Game iconBlueprint: Toxin StudyFirst Aid 140Commander SpringvaleShadowfang Keep
Game iconBlueprint: Fishing RackFishing 140GelihastBlackfathom Deeps

A Game iconBlueprint: Expert Campfire is available for the campfire that holds ten additional objects and requires Cooking 200. Its source and the full list of sources for top-tier blueprints have not been confirmed. The recipe appearing in the database does not mean that a regular trainer already sells it.

How Heirlooms improve camps

The Heirlooms system can reduce camp cooldowns and increase the benefits of resting.

  • Game iconField Guide. Reduces the cooldown for placing camp objects. The reduction is 8% at rank one and 25% at the maximum rank, shortening the base one-hour cooldown to 45 minutes. This is an Heirloom talent; the Skinning item with the same name has a different effect.
  • Game iconPermanence. Extends buffs gained at camp. A 50% duration increase makes the standard one-hour effect last 90 minutes.
  • Game iconReagent Economy. Lets you craft first-tier camp items without spending reagents. Profession requirements and the placement cooldown still apply.

Which objects should you choose for your camp?

In a small camp, it is especially important to plan the three available slots in advance. Choose objects based on what your group needs:

  • For leveling, the Game iconCamp Tent is useful if your rested experience is below its threshold. Use the other slots for buffs you are missing.
  • For a group that spends a lot of mana, the Game iconMana Well and Game iconIncense Candle help if the corresponding class buffs are absent.
  • For melee fighters, consider the Game iconSharpening Wheel, Game iconLodestone or Game iconCamp Chair, taking your existing buffs into account.
  • Before a long journey, place the Game iconRepair Bot so everyone can repair their gear.
  • For crafting, prioritize the station required by the recipe you need. Placing it does not replace learning the recipe or meeting its skill and material requirements.

Plan the camp together: one player places a suitable campfire, while the others bring different useful objects. After everything is set up, wait for the rest to finish, use the vendors and workstations, then continue your journey with the buffs you gained.

Author

Fouren

Fouren

Fouren has been playing World of Warcraft for over 15 years. He is an active player with 12 Cutting Edge achievements under his belt, and has reached the top 1% and 0.1% multiple times on various classes. His main classes are healers, particularly Holy Paladin.

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